Abstract
In this paper, a two-level path-finding strategy is presented. It can derive a geometric indoor route according to different preferences. On the first level a room sequence is derived by means of non-metric criteria, such as the number of visited rooms or the number of obstacles in rooms. Based on the sequence, a geometric path with respect to obstacle shape and user size is computed for each traversed room. Then all of these paths compose a final path. The approach is illustrated with an example of a residential building. Compared to other related work, this strategy allows greater flexibility in providing the detailed path within changing indoor environments.
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Liu, L., Zlatanova, S. (2013). A Two-level Path-finding Strategy for Indoor Navigation. In: Zlatanova, S., Peters, R., Dilo, A., Scholten, H. (eds) Intelligent Systems for Crisis Management. Lecture Notes in Geoinformation and Cartography. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33218-0_3
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DOI: https://doi.org/10.1007/978-3-642-33218-0_3
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