Abstract
We introduce a machine model for the execution of strategies in (regular) infinite games that refines the standard model of Mealy automata. This model of controllers is formalized in the terminological framework of Turing machines. We show how polynomially sized controllers can be found for Muller and Streett games. We are able to distinguish aspects of executing strategies (“size”, “latency”, “space consumption”) that are not visible in Mealy automata. Also, lower bound results are obtained.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Bloem, R., Galler, S., Jobstmann, B., Piterman, N., Pnueli, A., Weiglhofer, M.: Specify, compile, run: Hardware from psl. ENTCS 190, 3–16 (2007)
Dziembowski, S., Jurdzinski, M., Walukiewicz, I.: How much memory is needed to win infinite games? In: LICS 1997, IEEE Computer Society. Washington, DC (1997)
Hunter, P., Dawar, A.: Complexity Bounds for Regular Games (Extended Abstract). In: Jedrzejowicz, J., Szepietowski, A. (eds.) MFCS 2005. LNCS, vol. 3618, pp. 495–506. Springer, Heidelberg (2005)
Hunter, P., Dawar, A.: Complexity bounds for muller games. Theoretical Computer Science (TCS) (2008) (submitted)
Horn, F.: Explicit muller games are ptime. In: FSTTCS, pp. 235–243 (2008)
Emerson, E.A., Jutla, C.S.: The complexity of tree automata and logics of programs. SIAM J. Comput. 29, 132–158 (1999)
Holtmann, M., Löding, C.: Memory Reduction for Strategies in Infinite Games. In: Holub, J., Žďárek, J. (eds.) CIAA 2007. LNCS, vol. 4783, pp. 253–264. Springer, Heidelberg (2007)
Gelderie, M., Holtmann, M.: Memory reduction via delayed simulation. In: iWIGP, pp. 46–60 (2011)
Grohe, M., Hernich, A., Schweikardt, N.: Lower bounds for processing data with few random accesses to external memory. J. ACM 56, 12:1–12:58 (2009)
Zielonka, W.: Infinite games on finitely coloured graphs with applications to automata on infinite trees. Theor. Comput. Sci. 200, 135–183 (1998)
Madhusudan, P.: Synthesizing reactive programs. In: Proceedings of Comp. Sci. Log., CSL 2011, Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, pp. 428–442 (2011)
Gelderie, M.: Strategy machines and their complexity. Technical Report AIB-2012-04, RWTH Aachen University (2012), http://sunsite.informatik.rwth-aachen.de/Publications/AIB/2012/2012-04.pdf
Grädel, E., Thomas, W., Wilke, T. (eds.): Automata logics, and infinite games: a guide to current research. Springer, New York (2002)
Löding, C.: Infinite games and automata theory. In: Apt, K.R., Grädel, E. (eds.) Lectures in Game Theory for Computer Scientists, Cambridge UP (2011)
Perrin, D., Pin, J.: Infinite words: automata, semigroups, logic and games. In: Pure and Applied Mathematics. Elsevier (2004)
Büchi, J.R., Landweber, L.H.: Solving Sequential Conditions by Finite-State Strategies. Trans. of the AMS 138, 295–311 (1969)
McNaughton, R.: Infinite games played on finite graphs. Annals of Pure and Applied Logic 65(2), 149–184 (1993)
Gurevich, Y., Harrington, L.: Trees, automata, and games. In: Proceedings of the Fourteenth Annual ACM Symposium on Theory of Computing, pp. 60–65 (1982)
Safra, S.: Exponential determinization for ω-automata with strong-fairness acceptance condition (extended abstract). In: STOC 1992, pp. 275–282 (1992)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2012 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Gelderie, M. (2012). Strategy Machines and Their Complexity. In: Rovan, B., Sassone, V., Widmayer, P. (eds) Mathematical Foundations of Computer Science 2012. MFCS 2012. Lecture Notes in Computer Science, vol 7464. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-32589-2_39
Download citation
DOI: https://doi.org/10.1007/978-3-642-32589-2_39
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-32588-5
Online ISBN: 978-3-642-32589-2
eBook Packages: Computer ScienceComputer Science (R0)