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Digital Improvisational Theatre: Party Quirks

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Intelligent Virtual Agents (IVA 2011)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 6895))

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Abstract

This paper describes the creation of a digital improvisational theatre game, called Party Quirks, that allows a human user to improvise a scene with synthetic actors according to the rules of the real-world version of the game. The AI actor behaviors are based on our study of communication strategies between real-life actors on stage and the fuzzy concepts that they employ to define and portray characters. Development of content for the system involved the creation of a novel system for animation authoring, design for efficient data reuse, and a work flow centered on parallel data entry and rapid iteration. A subsequent user test of the current system is presented as an initial evaluation of the user-centered experience in participating in a virtual Party Quirks game.

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© 2011 Springer-Verlag Berlin Heidelberg

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Magerko, B., DeLeon, C., Dohogne, P. (2011). Digital Improvisational Theatre: Party Quirks . In: Vilhjálmsson, H.H., Kopp, S., Marsella, S., Thórisson, K.R. (eds) Intelligent Virtual Agents. IVA 2011. Lecture Notes in Computer Science(), vol 6895. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-23974-8_5

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  • DOI: https://doi.org/10.1007/978-3-642-23974-8_5

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-23973-1

  • Online ISBN: 978-3-642-23974-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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