Abstract
The author’s firm combined information design with persuasion design to design a mobile phone application intended to change people’s behavior about diet and exercise. The objectives were to change people’s behavior and to avoid obesity and diabetes. The paper describes the user-centered user-experience development.
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Marcus, A. (2011). The Health Machine: Mobile UX Design That Combines Information Design with Persuasion Design. In: Marcus, A. (eds) Design, User Experience, and Usability. Theory, Methods, Tools and Practice. DUXU 2011. Lecture Notes in Computer Science, vol 6770. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21708-1_67
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DOI: https://doi.org/10.1007/978-3-642-21708-1_67
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-21707-4
Online ISBN: 978-3-642-21708-1
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