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Exploring Interactive Systems Using Peripheral Sounds

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Haptic and Audio Interaction Design (HAID 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6306))

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Abstract

Our everyday interaction in and with the physical world, has facilitated the development of auditory perception skills that enable us to selectively place one auditory channel in the center of our attention and simultaneously monitor others in the periphery. We search for ways to leverage these auditory perception skills in interactive systems. In this paper, we present three working demonstrators that use sound to subtly convey information to users in an open office. To qualitatively evaluate these demonstrators, each of them has been implemented in an office for three weeks. We have seen that such a period of time, sounds can start shifting from the center to the periphery of the attention. Furthermore, we found several issues to be addressed when designing such systems, which can inform future work in this area.

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Bakker, S., van den Hoven, E., Eggen, B. (2010). Exploring Interactive Systems Using Peripheral Sounds. In: Nordahl, R., Serafin, S., Fontana, F., Brewster, S. (eds) Haptic and Audio Interaction Design. HAID 2010. Lecture Notes in Computer Science, vol 6306. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-15841-4_7

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  • DOI: https://doi.org/10.1007/978-3-642-15841-4_7

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-15840-7

  • Online ISBN: 978-3-642-15841-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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