Abstract
During the last decade, the Mixed Reality (MR) concept and supporting technologies emerges to present the real and virtual contents together onto a single display. This paper mainly focuses on three parts: the first part of this paper presents the theory of Mixed Reality boundaries by Benford, which is envisaged to construct innovative collaborative design spaces; The second part of the paper implements Mixed Reality boundaries theory into the creation of a real-time mixed design space (MDS) between architects and interior designers; The last part of the paper presents the results from an empirical study where the sense of presence in MDS with head-mounted display (HMD) was measured compared with 2D screen to validate the determination of display alternatives for achieving higher level of presence in MDS. The results of the experimentation reveal that the task completion in the HMD session was approximately 25% faster than in the 2D screen session. However, subjects using HMD were more aware of interfaces that distracted their sense of presence and experience in MDS.
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Wang, X. (2008). Implementation and Experimentation of a Mixed Reality Collaborative Design Space. In: Shen, W., Yong, J., Yang, Y., Barthès, JP.A., Luo, J. (eds) Computer Supported Cooperative Work in Design IV. CSCWD 2007. Lecture Notes in Computer Science, vol 5236. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-92719-8_11
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DOI: https://doi.org/10.1007/978-3-540-92719-8_11
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