Abstract
We describe an immersive visualization application for point cloud data gathered by LiDAR (Light Detection And Ranging) scanners. LiDAR is used by geophysicists and engineers to make highly accurate measurements of the landscape for study of natural hazards such as floods and earthquakes. The large point cloud data sets provided by LiDAR scans create a significant technical challenge for visualizing, assessing, and interpreting these data. Our system uses an out-of-core view-dependent multiresolution rendering scheme that supports rendering of data sets containing billions of 3D points at the frame rates required for immersion (48–60 fps). The visualization system is the foundation for several interactive analysis tools for quality control, extraction of survey measurements, and the extraction of isolated point cloud features. The software is used extensively by researchers at the UC Davis Department of Geology and the U.S. Geological Survey, who report that it offers several significant advantages over other analysis methods for the same type of data, especially when used in an immersive visualization environment such as a CAVE.
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© 2008 Springer-Verlag Berlin Heidelberg
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Kreylos, O., Bawden, G.W., Kellogg, L.H. (2008). Immersive Visualization and Analysis of LiDAR Data. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2008. Lecture Notes in Computer Science, vol 5358. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-89639-5_81
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DOI: https://doi.org/10.1007/978-3-540-89639-5_81
Publisher Name: Springer, Berlin, Heidelberg
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