Abstract
This paper presents a real time face tracking and head pose estimation system which is included in an attention aware game framework. This fast tracking system enables the detection of the player’s attentional state using a simple attention model. This state is then used to adapt the game unfolding in order to enhance user’s experience (in the case of adventure game) and improve the game attentional attractiveness (in the case of pedagogical game).
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Perreira Da Silva, M., Courboulay, V., Prigent, A., Estraillier, P. (2008). Real-Time Face Tracking for Attention Aware Adaptive Games. In: Gasteratos, A., Vincze, M., Tsotsos, J.K. (eds) Computer Vision Systems. ICVS 2008. Lecture Notes in Computer Science, vol 5008. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-79547-6_10
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DOI: https://doi.org/10.1007/978-3-540-79547-6_10
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-79546-9
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