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Real-Time Face Tracking for Attention Aware Adaptive Games

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Computer Vision Systems (ICVS 2008)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 5008))

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Abstract

This paper presents a real time face tracking and head pose estimation system which is included in an attention aware game framework. This fast tracking system enables the detection of the player’s attentional state using a simple attention model. This state is then used to adapt the game unfolding in order to enhance user’s experience (in the case of adventure game) and improve the game attentional attractiveness (in the case of pedagogical game).

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Antonios Gasteratos Markus Vincze John K. Tsotsos

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© 2008 Springer-Verlag Berlin Heidelberg

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Perreira Da Silva, M., Courboulay, V., Prigent, A., Estraillier, P. (2008). Real-Time Face Tracking for Attention Aware Adaptive Games. In: Gasteratos, A., Vincze, M., Tsotsos, J.K. (eds) Computer Vision Systems. ICVS 2008. Lecture Notes in Computer Science, vol 5008. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-79547-6_10

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  • DOI: https://doi.org/10.1007/978-3-540-79547-6_10

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-79546-9

  • Online ISBN: 978-3-540-79547-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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