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Optimization of a Billiard Player – Tactical Play

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Computers and Games (CG 2006)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4630))

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Abstract

In this paper we explore the tactical aspects needed for the creation of an intelligent computer-pool player. The research results in three modifications to our previous model. An optimization procedure computes the shot parameters and repositions the cue ball on a given target. Moreover, we take a look at possible heuristics to generate a sound selection of targets repositioning. We thus obtain a greedy but rather good billiard player.

This research was partially supported by NSERC grant OGP0005491.

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References

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H. Jaap van den Herik Paolo Ciancarini H. H. L. M. (Jeroen) Donkers

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© 2007 Springer-Verlag Berlin Heidelberg

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Dussault, JP., Landry, JF. (2007). Optimization of a Billiard Player – Tactical Play. In: van den Herik, H.J., Ciancarini, P., Donkers, H.H.L.M.(. (eds) Computers and Games. CG 2006. Lecture Notes in Computer Science, vol 4630. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-75538-8_23

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  • DOI: https://doi.org/10.1007/978-3-540-75538-8_23

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-75537-1

  • Online ISBN: 978-3-540-75538-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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