Skip to main content

Virtual Intelligent Agents to Train Abilities of Diagnosis in Psychology and Psychiatry

  • Chapter
New Directions in Intelligent Interactive Multimedia

Abstract

The diagnostic interview in Mental Health Sciences involves a series of abilities that require sound training. This training should be provided under guidance from a professor in controlled settings that mimic real-life situations as closely as possible, but in the initial stages the interaction with real patients should be avoided. Precisely, the objective of this study was to develop a system constructed with artificial intelligence and 3D design applications that creates an environment in which the trainee can interact with a group of simulated patients. These virtual patients are realistic objects that can interact in real-time with the user using a series of parameters that define their verbal, emotional and motor responses. From them the trainee must obtain the data needed to make an accurate diagnosis. The high level of flexibility and interactivity increases the trainees’ sensation of participating in the simulated situation, leading an improving of the learning of the skills required.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 219.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Emmelkamp, P.M.G.: Technological innovations in clinical assessment and psychotherapy. Psychotherapy & Psychosomatics 74, 336–343 (2005)

    Article  Google Scholar 

  2. Knott, A., Vlugter, P.: Multi-agent human-machine dialogue: issues in dialogue management and referring expression semantics. Artificial Intelligence 172, 6–102 (2008)

    Article  Google Scholar 

  3. Lee, K.M., Nass, C.: The multiple source effect and synthesized speech: doubly disembodied language as a conceptual framework. Human Communication Research 30, 18–207 (2004)

    Google Scholar 

  4. Winn, W.: A Conceptual Basis for Educational Applications of Virtual Reality, Technical Report TR, 93–99 (1993)

    Google Scholar 

  5. Roussos, M., Johnson, A., Moher, T., Leigh, J., Vasilakis, C., Barnes, C.: Learning and building together in a immersive virtual world. Presence 8, 247–263 (1999)

    Article  Google Scholar 

  6. Stansfield, S., Shawver, D., Sobel, A., Prasad, M., Tapia, L.: Design and implementation of a virtual Reality Systems and Its Application to Training Medical First Responders. Presence 9, 524–556 (2000)

    Article  Google Scholar 

  7. Cabero, J., Barroso, J.: En el umbral del 2000. Formación ocupacional y nuevas tecnologías de la información: encuentros y desencuentros. In: En Bermejo, B., et al. (eds.) Formación ocupacional. Perspectivas de futuro inmediato, Sevilla, GID-FETE, pp. 245–261 (1996)

    Google Scholar 

  8. Lillehauga, S.-I., Lajoieb, S.: AI in medical education-another grand for medical informatics. Artificial Intelligence in Medicine 12(3), 197–225 (1998)

    Article  Google Scholar 

  9. Bruner, J.: Towards a theory of instruction. WW Norton, New York (1966)

    Google Scholar 

  10. Moreno, R., Mayer, R.: Learning Science in Virtual Reality Multimedia Environments: Role of Methods and Media. Journal of Educational Psychology 94, 598–610 (2002)

    Article  Google Scholar 

  11. Thorndike, E.L.: Human learning. Appleton-Century (1931)

    Google Scholar 

  12. McGuire, E.G.: Knowledge representation and construction in hypermedia and environments. Telematics and Informatics 13, 251–260 (1996)

    Article  Google Scholar 

  13. Campbell, B., Collins, P., Hadaway, H., Hedley, N., Stoermer, M.: Web3D in Ocean Science Learning Environments: Virtual Big Beef Creek. In: Web3D 2002, pp. 24–28 (2002)

    Google Scholar 

  14. Gutiérrez, J.: Aprendizaje asistido por ordenador a través de Internet. In: Gutiérrez, J., Andrés, A., Bados, A., Jarne, A. (eds.) Psicología Hoy, Centro Asociado de Tortosa, Universidad Nacional de Educación a Distancia, pp. 103–126 (1998)

    Google Scholar 

  15. Mantovani, F., Castelnuovo, G., Gaggioli, A., Riva, G.: Virtual reality training for health-care professionals. CyberPsychology & Behaviour 6(4), 389–395 (2003)

    Article  Google Scholar 

  16. Kuppersmith, R., Johnston, R., Moreau, D., Loftin, R., Jenkins, H.: Building a Virtual Reality Temporal Bone Dissection Simulator. In: Proc. Medicine Meets Virtual Reality, pp. 180–186 (1997)

    Google Scholar 

  17. Robb, R.: Virtual endoscopy: evaluation using the visible human datasets and comparison with real endoscopy in patients. In: Medicine Meets Virtual Reality/Studies in Health Technology and Informatics (1997)

    Google Scholar 

  18. Kesawadas, T., Joshi, D., Mayrose, J., Chugh, K.: A virtual environment for esophageal intubation training. In: Westwood, J.D., Hohhman, H.M., Robb, R.A., et al. (eds.) Medicine meets virtual reality 02/10, pp. 221–227. IOS Press, Amsterdam (2002)

    Google Scholar 

  19. Tsai, M.D., Hsieh, M.S., Jou, S.B.: Virtual reality orthopedic surgery simulator. Computer Biology Medicine 31, 333–351 (2001)

    Article  Google Scholar 

  20. Agus, M., Giachetti, A., Gobbetti, E., Zanetti, G., Zorcolo, A., John, N., Stone, R.: Mastoidectomy simulation with combined visual and haptic feedback. In: Westwood, J.D., Hohhman, H.M., Robb, R.A., et al. (eds.) Medicine meets virtual reality 02/10, pp. 17–23. IOS Press, Amsterdam (2002)

    Google Scholar 

  21. Rolfsson, G., Nordgren, A.S.B., Bindzau, S., Hagström, J.P., McLaughlin, J., Thurfjell, L.: Training and assessment of laparoscopic skills using a haptic simulator. In: Westwood, J.D., Hohhman, H.M., Robb, R.A., et al. (eds.) Medicine meets virtual reality 02/10, pp. 409–411. IOS Press, Amsterdam (2002)

    Google Scholar 

  22. Robb, R.: Virtual endoscopy: evaluation using the visible human datasets and comparison with real endoscopy in patients. In: Medicine Meets Virtual Reality/Studies in Health Technology and Informatics (1997)

    Google Scholar 

  23. American Psychiatric Association.: Diagnostic and statistical manual of mental disorders (Revised text.). American Psychiatric Association, Washington, DC (2002)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

George A. Tsihrintzis Maria Virvou Robert J. Howlett Lakhmi C. Jain

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Gutiérrez-Maldonado, J. et al. (2008). Virtual Intelligent Agents to Train Abilities of Diagnosis in Psychology and Psychiatry. In: Tsihrintzis, G.A., Virvou, M., Howlett, R.J., Jain, L.C. (eds) New Directions in Intelligent Interactive Multimedia. Studies in Computational Intelligence, vol 142. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-68127-4_51

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-68127-4_51

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-68126-7

  • Online ISBN: 978-3-540-68127-4

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics