Conclusion
The likely future for 3D cartographic products seems to be supported by various fields of work. First of all, technical development of processors, graphics, small devices and alternate interfaces now enable applicability in a ubiquitous manner. Computers are increasingly more powerful, decreasing in size, consuming less energy and becoming incorporable into everyday objects. Furthermore, dissemination becomes exceedingly supported by universal file formats and system independent interpreting software. Several developments already focus their support for various operating systems.
The greatest value from a cartographic perspective may be located within communication support by using the role of bridging VR and abstracted cartographic modelling. 3D cartography needs basic definitions and rules so as to deliver appropriate content in a changing technical environment.
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Jobst, M., Germanchis, T. (2007). The Employment of 3D in Cartography — An Overview. In: Cartwright, W., Peterson, M.P., Gartner, G. (eds) Multimedia Cartography. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-36651-5_15
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