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An Application of Game-Refinement Theory to Mah Jong

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Entertainment Computing – ICEC 2004 (ICEC 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3166))

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Abstract

This paper presents an application of the game refinement theory to a class of multi-person incomplete-information games, especially in the domain of Mah Jong that is an old Chinese four-person incomplete-information game. We have developed a computer program to analyze some statistics on the number of the possible options and the game length. The results of the analysis show that the measure of the game-refinement for Mah Jong has an appropriate value as well as other refined games such as chess and Go.

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References

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© 2004 IFIP International Federation for Information Processing

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Iida, H., Takahara, K., Nagashima, J., Kajihara, Y., Hashimoto, T. (2004). An Application of Game-Refinement Theory to Mah Jong. In: Rauterberg, M. (eds) Entertainment Computing – ICEC 2004. ICEC 2004. Lecture Notes in Computer Science, vol 3166. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-28643-1_41

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  • DOI: https://doi.org/10.1007/978-3-540-28643-1_41

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-22947-6

  • Online ISBN: 978-3-540-28643-1

  • eBook Packages: Springer Book Archive

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