Abstract
Random walks with discrete time steps and discrete state spaces have widely been studied for several decades. We investigate such walks as games with “Diffusion Control”: a player (=controller) with certain intentions influences the random movements of the particle. In our models the controller decides only about the step size for a single particle. It turns out that this small amount of control is sufficient to cause the particle to stay in “premium regions” of the state space with surprisingly high probabilities.
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Notes
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For brevity, we use ‘he’ and ‘his’, whenever ‘he or she’ and ‘his or her’ are meant.
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Acknowledgments
Torsten Grotendiek [9] did rudimentary experimental analysis of the (1, 2)-model on the circle in his dissertation. Students from Ingo Althöfer’s courses helped by active feedback on the casino models. Thanks go in particular to Bjoern Blenkers, Thomas Hetz, Manuel Lenhardt, and Maximilian Schwarz. Thanks will also go to two anonymous referees for their helpful criticism.
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Appendix: Data for (m, n)-Casinos
Appendix: Data for (m, n)-Casinos
Below, only the data for those pairs (m, n) are presented where m and n have greatest common divisor 1. In Table 1, for each tuple the probabilities for \(t = 64, 256, {\text {and}} \, 1024\) are listed, as well as the suspected limit value \(\frac{n}{n+m}\). In Table 2, for each tuple (m, n) the values of the stationary distributions for \(p=125\), 250 and 500 are listed as well as the suspected limit value \(\frac{n^2}{n^2+m^2}\).
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Althöfer, I., Beckmann, M., Salzer, F. (2015). On Some Random Walk Games with Diffusion Control. In: Plaat, A., van den Herik, J., Kosters, W. (eds) Advances in Computer Games. ACG 2015. Lecture Notes in Computer Science(), vol 9525. Springer, Cham. https://doi.org/10.1007/978-3-319-27992-3_7
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