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Classic Nintendo Games Are (Computationally) Hard

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Fun with Algorithms (FUN 2014)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 8496))

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Abstract

We prove NP-hardness results for five of Nintendo’s largest video game franchises: Mario, Donkey Kong, Legend of Zelda, Metroid, and Pokémon. Our results apply to generalized versions of Super Mario Bros. 1, 3, Lost Levels, and Super Mario World; Donkey Kong Country 1–3; all Legend of Zelda games; all Metroid games; and all Pokémon role-playing games. In addition, we prove PSPACE-completeness of the Donkey Kong Country games and several Legend of Zelda games.

Full paper available as arXiv:1203.1895, http://arXiv.org/abs/1203.1895

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References

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© 2014 Springer International Publishing Switzerland

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Aloupis, G., Demaine, E.D., Guo, A., Viglietta, G. (2014). Classic Nintendo Games Are (Computationally) Hard. In: Ferro, A., Luccio, F., Widmayer, P. (eds) Fun with Algorithms. FUN 2014. Lecture Notes in Computer Science, vol 8496. Springer, Cham. https://doi.org/10.1007/978-3-319-07890-8_4

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  • DOI: https://doi.org/10.1007/978-3-319-07890-8_4

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-07889-2

  • Online ISBN: 978-3-319-07890-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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