Abstract
This chapter explores the processes of research-informed educational intervention and change at a time when much teaching and learning is pervasively mediated by digital tools and environments. Drawing on theories and practices of design research and agile research, we propose a model that we term ‘cyber-social research’. For this, we draw inspiration from ‘agile’ software development processes, adapting these to interventionist projects designed for education reform in the postdigital era. We outline a theory of agile research and present a case study of an educational intervention that uses agile, cyber-social research methods. For this, we describe a project that designs and evaluates the effectiveness of an innovative, browser-based concept mapping and peer review tool. This example demonstrates the significance of cyber-social research methods that harness the affordances of the digital, integrating agile and design research principles for learning in the postdigital age.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Notes
- 1.
US Department of Education, Institute of Education Sciences: ‘The Assess-as-You-Go Writing Assistant’ (R305A090394); ‘Assessing Complex Performance’ (R305B110008); ‘u-Learn.net: An Anywhere/Anytime Formative Assessment and Learning Feedback Environment’ (ED-IES-10-C-0018); ‘The Learning Element’ (ED-IES-lO-C-0021); and ‘InfoWriter: A Student Feedback and Formative Assessment Environment’ (ED-IES-13-C-0039). Bill and Melinda Gates Foundation: ‘Scholar Literacy Courseware.’ National Science Foundation: ‘Assessing ‘Complex Epistemic Performance’ in Online Learning Environments’ (Award 1,629,161); Utilizing an Academic Hub and Spoke Model to Create a National Network of Cybersecurity Institutes, Department of Homeland Security, contract 70RCSA20FR0000103; Infrastructure for Modern Educational Delivery Technologies: A Study for a Nationwide Law Enforcement Training Infrastructure, Department of Homeland Security, contract 15STCIR00001–05-03; Development of a Robust, Nationally Accessible Cybersecurity Risk Management Curriculum for Technical and Managerial Cybersecurity Professionals, Department of Homeland Security, contract 70SAT21G00000012/70RCSA21FR0000115; MedLang: A Semantic Awareness Tool in Support of Medical Case Documentation, Jump ARCHES program, Health Care Engineering Systems Center, College of Engineering, contracts P179, P279, P288.
References
Barab, S., & Kurt Squire, K. (2004). Design-Based Research: Putting a Stake in the Ground. Journal of the Learning Sciences, 13(1), 1–14. https://doi.org/10.1207/s15327809jls1301_1.
Bowker, G. C., Baker, K., Millerand, F., & Ribes, D. (2010). Toward Information Infrastructure Studies: Ways of Knowing in a Networked Environment. In J. Hunsinger, L. Klastrup, & M. Allen (Eds.), International Handbook of Internet Research (pp. 97–117). Cham: Springer. https://doi.org/10.1007/978-1-4020-9789-8_5.
Brown, A. L. (1992). Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings. Journal of the Learning Sciences, 2(2), 141–78. https://doi.org/10.1207/s15327809jls0202_2.
Cohn, M. (2004). User Stories Applied. Boston, MA: Addison-Wesley.
Collins, A. (1992). Toward a Design Science of Education. In E. Scanlon & T. O’Shea (Eds.), New Directions in Educational Technology (pp. 15–22). Berlin: Springer. https://doi.org/10.1007/978-3-642-77750-9_2.
Cope, B., & Kalantzis, M. (2015). The Things You Do to Know: An Introduction to the Pedagogy of Multiliteracies. In B. Cope & M. Kalantzis (Eds.), A Pedagogy of Multiliteracies: Learning by Design (pp. 1–36). London: Palgrave. https://doi.org/10.1057/9781137539724_1.
Cope, B., & Kalantzis, M. (2020). Editorial: Futures for Research in Education. Educational Philosophy and Theory, 53(11), 1732–1739. https://doi.org/10.1080/00131857.2020.1824781.
Cope, B., & Kalantzis, M. (2022). The Cybernetics of Learning. Educational Philosophy and Theory, 54(14), 2352–2388. https://doi.org/10.1080/00131857.2022.2033213.
Cope, B., & Kalantzis, M. (2023). Platformed Learning: Reshaping Education in the Era of Learning Management Systems. In D. A. Thomas & V. Laterza (Eds.), Varieties of Platformisation: Critical Perspectives on EdTech in Higher Education. London: Palgrave Macmillan.
Cope, B., Kalantzis, M., Zhai, C-X., Krussel, A., Searsmith, D., Ferguson, D., Tapping, R., & Berrocal, Y. (2022). Maps of Medical Reason: Applying Knowledge Graphs and Artificial Intelligence in Medical Education and Practice. In M. A. Peters, P. Jandrić, & S. Hayes (Eds.), Bioinformational Philosophy and Postdigital Knowledge Ecologies (pp. 133–159). Cham: Springer. https://doi.org/10.1007/978-3-030-95006-4_8.
Design-Based Research Collective. (2003). Design-Based Research: An Emerging Paradigm for Educational Inquiry. Educational Researcher, 32(1), 5–8. https://doi.org/10.3102/0013189X032001005.
Double, K. S., McGrane, J. A., & Hopfenbeck, T. N. (2020). The Impact of Peer Assessment on Academic Performance: A Meta-analysis of Control Group Studies. Educational Psychology Review, 32, 481–509. https://doi.org/10.1007/s10648-019-09510-3.
Erikson, F., & Gutierrez, K. (2002). Culture, Rigor and Science in Educational Research. Educational Researcher, 31(8), 21–24. https://doi.org/10.3102/0013189X031008021.
Gamage, D., Staubitz, T., & Whiting, M. (2021). Peer Assessment in MOOCs: Systematic Literature Review. Distance Education, 42(2), 268–289. https://doi.org/10.1080/01587919.2021.1911626.
Gibson, J. J. (1977). The Theory of Affordances. In R. Shaw & J. Bransford (Eds.), Perceiving, Acting, and Knowing: Toward an Ecological Psychology (pp. 67–82). Hillsdale, NJ: Lawrence Erlbaum Associates.
Gutiérrez, K. D., & Jurow, S. (2016). Social Design Experiments: Toward Equity by Design. Journal of the Learning Sciences, 25(4), 565–598. https://doi.org/10.1080/10508406.2016.1204548.
Jandrić, P., Knox, J., Besley, T., Ryberg, T., Suoranta, J., & Hayes, S. (2018). Postdigital Science and Education. Educational Philosophy and Theory, 50(10), 893–899. https://doi.org/10.1080/00131857.2018.1454000.
Kalantzis, M., & Cope, B. (2016). New Media and Productive Diversity in Learning. In S. Barsch & N. Glutsch (Eds.), Diversity in der LehrerInnenbildung (pp. 310–325). Münster: Waxmann.
Kalantzis, M., & Cope, B. (2020). Adding Sense: Context and Interest in a Grammar of Multimodal Meaning. Cambridge, UK: Cambridge University Press. https://doi.org/10.1017/9781108862059.
Martin, R. C. (2009). Agile Software Development, Principles, Patterns, and Practices. Upper Saddle River, NJ: Prentice Hall.
McKenney, S., & Reeves, T. C. (2014). Educational Design Research. In J. M. Spector, M. D. Merrill, J. Elen, & M. J. Bishop (Eds.), Handbook of Research on Educational Communications and Technology (pp. 131–140). New York: Springer. https://doi.org/10.1007/978-1-4614-3185-5_11.
Montebello, M., Pinheiro, P., Cope, B., Kalantzis, M., Amina, T., Searsmith, D., & Cao, D. (2018). The Impact of the Peer Review Process Evolution on Learner Performance in e-Learning Environments. In S. Klemmer & K. Koedinger (Eds.), Proceedings of the Fifth Annual ACM Conference on Learning at Scale (L@S 2018). New York: Association for Computing Machinery. https://doi.org/10.1145/3231644.3231693.
Novak, J. D. (2010). Learning, Creating and Using Knowledge: Concept Maps as Facilitative Tools in Schools and Corporations. New York: Routledge. https://doi.org/10.4324/9780203862001.
Pinheiro, P. (2018). Text Revision Practices in an e-Learning Environment: Fostering the Learning by Design Perspective. Innovation in Language Learning and Teaching, 14(1), 37–50. https://doi.org/10.1080/17501229.2018.1482902.
Royce, W. W. (1970). Managing the Development of Large Systems: Concepts and Techniques. In 9th International Conference on Software Engineering: Proceedings of IEEE WESCON (pp. 328–338). http://www-scf.usc.edu/~csci201/lectures/Lecture11/royce1970.pdf. Accessed 3 March 2023.
Stake, R. E. (2005). The Art of Case Study Research. Thousand Oaks, CA: Sage.
Star, S. L. (1999). The Ethnography of Infrastructure. American Behavioral Scientist, 43(3), 377–391. https://doi.org/10.1177/00027649921955326.
Stober, T., & Hansmann, U. (2009). Agile Software Development: Best Practices for Large Software Development Projects. Berlin and Heidelberg: Springer. https://doi.org/10.1007/978-3-540-70832-2.
Twidale, M., & Hansen, P. (2019). Agile Research. First Monday, 24(1), 1–18.
Wiener, N. (1948/1961). Cybernetics, or the Control and Communication in the Animal and the Machine. Cambridge MA: MIT Press,
Yin, R. K. (1994). Case Study Research: Design and Methods. Thousand Oaks, CA: Sage Publications.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2023 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this chapter
Cite this chapter
Tzirides, A.O., Saini, A.K., Cope, B., Kalantzis, M., Searsmith, D. (2023). Cyber-Social Research: Emerging Paradigms for Interventionist Education Research in the Postdigital Era. In: Jandrić, P., MacKenzie, A., Knox, J. (eds) Constructing Postdigital Research . Postdigital Science and Education . Springer, Cham. https://doi.org/10.1007/978-3-031-35411-3_5
Download citation
DOI: https://doi.org/10.1007/978-3-031-35411-3_5
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-35410-6
Online ISBN: 978-3-031-35411-3
eBook Packages: EducationEducation (R0)