Abstract
In this paper, we present a design space for using shadows in interactive systems. The main elements of the design space are optical properties, dynamicity, reality, temporality, and projection surface. The paper contributes a systematic approach for designing interactive systems with shadows, adding to the prior art, which consists mostly of focused case studies.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Baxandall, M.: Shadows and Enlightenment. Yale University Press, London (1997)
Colley, A., Raudanjoki, Ö., Mikkonen, K., Häkkilä, J.: Plant shadow morphing as a peripheral display. In: Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, pp. 1–5 (2019)
Cowan, L.G., Li, K.A.: Shadowpuppets: supporting collocated interaction with mobile projector phones using hand shadows. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2707–2716. CHI 2011, ACM, New York, NY, USA (2011)
Currell, D.: Shadow Puppets and Shadow Play. Crowood, Marlborough (2015)
Döring, T., Sylvester, A., Schmidt, A.: A design space for ephemeral user interfaces. In: Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, pp. 75–82 (2013)
Häkkilä, J., Lappalainen, T., Koskinen, S.: In the candle light: pervasive display concept for emotional communication. In: Proceedings of the 5th ACM International Symposium on Pervasive Displays, pp. 161–167. PerDis 2016, ACM, New York, NY, USA (2016)
Heidegger, M.: The Essence of Truth: on Plato’s Cave Allegory and Theaetetus. Bloomsbury Publishing, London (2013)
Jensen, W., Löchtefeld, M., Knoche, H.: Shadowlamp: an ambient display with controllable shadow projection using electrochromic materials. In: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, p. LBW1510. ACM (2019)
Mankoff, J., Dey, A.K., Hsieh, G., Kientz, J., Lederer, S., Ames, M.: Heuristic evaluation of ambient displays. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 169–176. CHI 2003, ACM, New York, NY, USA (2003)
Minomo, Y., Kakehi, Y., Iida, M.: Transforming your shadow into colorful visual media: multi-projection of complementary colors. In: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, pp. 61–68 (2005)
Raudanjoki, Ö., Häkkilä, J., Hurtig, K., Colley, A.: Perceptions of human shadow manipulation as an ambient display. In: Proceedings of the 9TH ACM International Symposium on Pervasive Displays, pp. 71–77 (2020)
Acknowledgements
This research has been partially supported by the Smart Social Distancing project, funded by Business Finland.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2021 IFIP International Federation for Information Processing
About this paper
Cite this paper
Raudanjoki, Ö., Häkkilä, J. (2021). Towards a Design Space for Shadows as Ambient Displays. In: Ardito, C., et al. Human-Computer Interaction – INTERACT 2021. INTERACT 2021. Lecture Notes in Computer Science(), vol 12936. Springer, Cham. https://doi.org/10.1007/978-3-030-85607-6_68
Download citation
DOI: https://doi.org/10.1007/978-3-030-85607-6_68
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-85606-9
Online ISBN: 978-3-030-85607-6
eBook Packages: Computer ScienceComputer Science (R0)