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Internet of Art: Exploring Mobility, AR and Connectedness in Geocaching Through a Collaborative Art Experience

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Proceedings of the Future Technologies Conference (FTC) 2020, Volume 2 (FTC 2020)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 1289))

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Abstract

This paper views the Internet as a platform that may be used in co-creating art experiences and to support player collaboration. Our research presents an ethnographic study of preschoolers testing an Augmented Reality mobile application that includes connected artworks as part of a Geocaching letterbox. Driven by belief in the power of play to support exploring, learning and development, and the conviction that competencies with digital technologies will be necessary to ensure future literacy skills, play with technologies has become an integral part of educational provision for young children in developed nations. New cultural services, such as location-based, urban experiences should convince players’, educators’, parents’ and the city’s policymakers of their value for playful engagement. Therefore, this paper aims to present a suggestion for how connectedness and collaboration can be supported through the Internet of Art in the context of playing on an augmented geocaching trail enhanced with artworks.

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Notes

  1. 1.

    The fictive behind Sigrid in the game is connected both to the cultural history of the city and facts about the city in its current form. In the 19th century, the daughter of a famous businessman died at the age of 11 and was built a mausoleum for by her father. The local museum carries a collection of her toys, which inspired us to create the semi-fictional, which inspired the mobile art experience created through geocaching. The Sigrid continues in a similar geocaching experience set up in a neighboring, coastal city. We have connected the geocaching trails of the two towns with their 12 physical artworks and narratives by using the geocaching platform for playing with the Internet of Art.

  2. 2.

    In Finnish the name for this coastal trail is Sigrid-Secrets Merellinen Pori.

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Acknowledgments

We wish to express our gratitude to the preschool children and their teachers for participating in our study. This study was conducted in affiliation with Pori Laboratory of Play (PLoP).

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Correspondence to Katriina Heljakka .

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Ihamäki, P., Heljakka, K. (2021). Internet of Art: Exploring Mobility, AR and Connectedness in Geocaching Through a Collaborative Art Experience. In: Arai, K., Kapoor, S., Bhatia, R. (eds) Proceedings of the Future Technologies Conference (FTC) 2020, Volume 2 . FTC 2020. Advances in Intelligent Systems and Computing, vol 1289. Springer, Cham. https://doi.org/10.1007/978-3-030-63089-8_18

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