This chapter is devoted to the detailed study of linear or polygonal approximation needed in various applications, including shape recognition, point-based motion estimation, coding methods, and so on., in the areas of computer graphics, imaging and vision. Some important aspects related to capturing with linear approximation have been addressed. A detailed survey of many methods, in the current literature has been made. Some commonly referred algorithms have been explained and their results are demonstrated and compared.
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(2008). Linear Capture of Digital Curves. In: Interactive Curve Modeling. Springer, London. https://doi.org/10.1007/978-1-84628-871-5_12
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