Skip to main content

Generative Tools for Co-designing

  • Conference paper
Collaborative Design

Abstract

Whose dreams are ‘the stuff the future is made of’? The dreams of CEOs? Technologists? Business people? Or the dreams of everyday people? In this paper I will talk about a journey toward a future being made from the dreams of everyday people. I will describe how we are learning to catalyse, capture and collect their dreams and aspirations. I’ll do so by showing examples of ‘tools’ we give people so they can express themselves visually and verbally. Then I will tell how we are beginning to work with people, using their dreams and aspirations to inform as well as inspire the design development process.

‘Dreams are the stuff the future is made of’ (Jensen, 1999)

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References and Related Readings

  • Alexander C, Tromble M (2000) Code for creation: a steering function for genetic engineering. Limn 5

    Google Scholar 

  • Barlow JP (1994) The economy of ideas. Wired, March 85

    Google Scholar 

  • Brand S (1999) The clock of the long now. Basic Books

    Google Scholar 

  • Chomsky N (1965) Aspects of the theory of syntax. Mouton

    Google Scholar 

  • Couch J, Sanders EB-N (1989) Voyager: not just another talking teacher toy. Innovation, Winter

    Google Scholar 

  • Jensen R (1999) The dream society: how the coming shift from information to imagination will transform your business. McGraw-Hill, New York

    Google Scholar 

  • Joy B (2000) Design for the digital revolution. Fortune, March 6

    Google Scholar 

  • Kelly K (1998) New rules for the new economy. Viking, New York

    Google Scholar 

  • Krippendorff K (1996) A trajectory of artificiality and new principles of design. Unpublished manuscript

    Google Scholar 

  • Lasn K (1999) Culture jam: the uncooling of America. Eagle Brook, New York

    Google Scholar 

  • Leinbach CO (1999) About cake and the top ten things (more or less) Dorothy must have been thinking when she said Toto I’ve a feeling were not industrial anymore. Unpublished manuscript

    Google Scholar 

  • Levine R, Locke C, Searls D, Weinberger D (2000) The Cluetrain manifesto: the end of business as usual. Perseus Books

    Google Scholar 

  • McCloud S (1994) Understanding comics. Kitchen Sink Press

    Google Scholar 

  • Pine BJ, Gilmore JH (1999) The experience economy: work is theatre and every business a stage. Harvard Business School Press, Boston

    Google Scholar 

  • Polanyi M (1983) The tacit dimension. Peter Smith, Gloucester MA

    Google Scholar 

  • Reed ES (1996) The necessity of experience. Yale University Press, New Haven

    Google Scholar 

  • Sanders EB-N (1992) Converging perspectives: product development research for the 1990s. Design Management Journal, Fall

    Google Scholar 

  • Sanders EB-N (1999) Postdesign and participatory culture. Paper presented at the Useful and critical: The position of research in design conference, University of Art and Design, Helsinki

    Google Scholar 

  • Schlossberg E (1998) Interactive excellence: defining and developing new standards for the twenty-first century. The Ballantine Publishing Group, New York

    Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2000 Springer-Verlag London Limited

About this paper

Cite this paper

Sanders, E.BN. (2000). Generative Tools for Co-designing. In: Scrivener, S.A.R., Ball, L.J., Woodcock, A. (eds) Collaborative Design. Springer, London. https://doi.org/10.1007/978-1-4471-0779-8_1

Download citation

  • DOI: https://doi.org/10.1007/978-1-4471-0779-8_1

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-85233-341-6

  • Online ISBN: 978-1-4471-0779-8

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics