Abstract
Computer game controllers that require the user to interact using physical movements (other than finger movements) are becoming increasingly popular. The present study sought to explore the factors and context which impact upon preferences for particular physically controlled game peripherals. A comprehensive user study was undertaken and both qualitative and quantitative data were analysed. The results highlight the importance of intuitiveness and realism as factors influencing both the degree of control experienced and attitudes towards physically controlled game peripherals.
The original version of this chapter was revised: The copyright line was incorrect. This has been corrected. The Erratum to this chapter is available at DOI: 10.1007/978-0-387-35660-0_65
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© 2003 IFIP International Federation for Information Processing
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Johnson, D., Gardner, J., Wiles, J., Sweetser, P., Hollingsworth, K. (2003). The Inherent Appeal of Physically Controlled Peripherals. In: Nakatsu, R., Hoshino, J. (eds) Entertainment Computing. IFIP — The International Federation for Information Processing, vol 112. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-35660-0_45
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DOI: https://doi.org/10.1007/978-0-387-35660-0_45
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4757-5153-6
Online ISBN: 978-0-387-35660-0
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