Abstract
Cities are providing the physical environment for an increasing number of the world’s citizens. They are also becoming the locus for a variety of “virtual”, networked digitally-based economic, political, and cultural activities. Digital cities represent a new manifestation of this phenomenon. Digital cities, like their physical analogies, geographical or “real” cities, are only so much infrastructure unless animated with human social presence. This paper focuses on this social presence, particularly the type of social presence typified by the idea of “citizen,” for it is primarily through the work of this social entity that social problems get addressed and social “progress” is furthered. Several socio-technical innovations such as community networks are explored as are possible roles for the computer professional.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Graham, S. and Marvin. S.: Telecommunications and the City. Routledge, London (1996)
Lovink, G. and Riemens, P.: A Polder Model in Cyberspace: The Contemporary Amsterdam Public Digital Culture, In Shaping the Network Society. MIT Press, Cambridge, MA:. (2002)
Ishida, T. and Isbister, K. (Eds.): Digital Cities, Technologies, Experiences, and Future Perspectives. Lecture Notes in Computer Science, Vol. 1765. (2000)
Schuler, D.: New Community Networks: Wired for Change. Reading, MA: Addison-Wesley. http://www.scn.org/ncn. (1996)
Ishida, T. Digital City Kyoto: Social Information Infrastructure for Everyday Life. Communications of the ACM (CACM) (to appear)
Helsinki Arena 2000-Augmenting a Real City to a Virtual One, Risto Linturi, Marja-Riitta Koivunen, and Jari Sulkanen, LNCS 1765, p. 83 ff. (2000)
Waddell, P.: UrbanSim: Modeling Urban Development for Land Use, Transportation, and Environmental Planning. http://www.urbansim.org/papers/UrbanSim-JAPA.pdf. Revised version forthcoming in the Journal of the American Planning Association. (2001)
Castells, M.: The Rise of the Network Society. Blackwell, Oxford (1996)
Sassen, S.: Electronic Space and Power, from Globalization and its Discontents, Saskia Sassen. The New Press, New York (1998).
Putnam, R.: Bowling Alone. Simon and Schuster, New York (2000)
Keck, M. and Sikkink, K.: Activists Beyond Borders: Advocacy Networks in International Politics. Cornell University Press, Ithaca, NY (1998).
Runyan, C.: Action on the Frontlines. World Watch (November/December 1999)
Sassen, S.: Guests and Aliens. The New Press, New York (1999)
Homer-Dixon, T., Boutwell, J., and Rathjens, G.: Environmental change and violent conflict. Scientific American. (1993, Feb.)
Goldstone, P.: Making the World Safe for Tourists. Yale University Press, New Haven (2001)
Bagdikian, B.: The Media Monopoly. Beacon Press, Boston, MA (1992)
Schiller, H.: Information Inequality: The Deepening Social Crisis in America. Routledge, London (1996)
Schuler, D.: Computer Professionals and the Next Culture of Democracy. Communications of the ACM (January, 2001)
Robert, H.: Robert’s Rules of Order, Revised. William Morrow and Co., New York (1971)
Kopytoff, V.: Searching for profits: Amid tech slump, more portals sell search engine results to highest bidder. San Francisco Chronicle (June 18, 2001)
Introna, L. and Nissenbaum, H. “Shaping the Web: Why the Politics of Search Engines Matters.” The Information Society, 16(3) (2000)
Schuler, D.: Computer Support for Community Work: Designing and Building Systems for the “Real World.” Tutorial. CSCW’ 98 ACM Conference on Computer Supported Community Work. ACM. Seattle. http://www.scn.org/commnet/cscw-tutorial-1998.html (1998)
Grudin, J.: Why CSCW Applications Fail: Problems in the Design and Evaluation of Organizational Interfaces. Proceedings of CSCW’ 88. New York: ACM (1988)
Said, E.: Representations of the Intellectual. Vintage, New York (1996).
Schuler, D. and Namioka, A. (Eds.) Participatory Design: Principles and Practices. Erlbaum, Hillsdale, NJ (1993).
City of Seattle: Information Technology Indicators for a Healthy Community. Seattle: Department of Information Technology. http://www.ci.seattle.us/tech/indicators.htm (2000)
Day, P., Holbrooks, Z., Namioka, A. and Schuler, D. Proceedings of DIAC-00, “Shaping the Network Society” Palo Alto. Computer Professionals for Social Responsibility. (2000) http://www.scn.org/cpsr/diac-00/ (2000)
Seattle Statement. http://www.scn.org/cpsr/diac-00/seattle-statement.html (2000)
Castells, M. The Power of Identity. Blackwell Publishers, Malden, MA (1997)
Wallerstein, I. The End of the World as We Know it. University of Minnesota Press, Minneapolis (1999)
Sassen, S.: Voices from the Global South. Guardian (London), (September 12, 2001)
Habermas, J.: The Structural Transformation of the Public Sphere: An Inquiry into a Category of Bourgeois Society. Polity, Cambridge (1989)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2002 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Schuler, D. (2002). Digital Cities and Digital Citizens. In: Tanabe, M., van den Besselaar, P., Ishida, T. (eds) Digital Cities II: Computational and Sociological Approaches. Digital Cities 2001. Lecture Notes in Computer Science, vol 2362. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45636-8_6
Download citation
DOI: https://doi.org/10.1007/3-540-45636-8_6
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-43963-9
Online ISBN: 978-3-540-45636-0
eBook Packages: Springer Book Archive