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GAMA-Mall - Shopping in Communities

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Electronic Commerce (WELCOM 2001)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2232))

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Abstract

In this article, we consider market places as social places. Social places provide social presence and interaction. Virtual market places often lack in these social factors. Community support tools, such as chat systems or newsgroups try to fill this gap. We argue that a new architecture is needed that brings together customers with common interests. We propose a combined system called GAMA-Mall based on a spatial representation of the shop, which implements this architecture.

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© 2001 Springer-Verlag Berlin Heidelberg

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Schümmer, T. (2001). GAMA-Mall - Shopping in Communities. In: Fiege, L., Mühl, G., Wilhelm, U. (eds) Electronic Commerce. WELCOM 2001. Lecture Notes in Computer Science, vol 2232. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45598-1_7

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  • DOI: https://doi.org/10.1007/3-540-45598-1_7

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-42878-7

  • Online ISBN: 978-3-540-45598-1

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