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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3805))

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Abstract

Interactive storytelling is a new area of computing, that brings together computers, interaction and storytelling, with the goal of leading viewers to become active participants in computer supported narrative. Stories become dynamic and emerge in ways perhaps never before explored.

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© 2005 Springer-Verlag Berlin Heidelberg

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Paiva, A. (2005). The Role of Tangibles in Interactive Storytelling. In: Subsol, G. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2005. Lecture Notes in Computer Science, vol 3805. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11590361_26

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  • DOI: https://doi.org/10.1007/11590361_26

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30511-8

  • Online ISBN: 978-3-540-32285-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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