Skip to main content

The Application of Artificial Intelligence Technology in the Field of Artistic Creation

  • Conference paper
  • First Online:
International Conference on Cognitive based Information Processing and Applications (CIPA 2021)

Part of the book series: Lecture Notes on Data Engineering and Communications Technologies ((LNDECT,volume 84))

Abstract

The rapid development of science and technology has penetrated into all areas of life in all aspects. In recent years, in various artistic fields such as painting, literature, music, lighting, and architecture, artificial intelligence technology has shined, greatly improving the space for artistic creation, and this has also triggered people’s thinking about artificial intelligence in the field of artistic creation. This article adopts qualitative research methods and through a comprehensive analysis of artificial intelligence technology in the field of artistic creation, the research believes that in the field of artistic creation, the existence of artificial intelligence has two sides, and the human-computer collaboration in the field of artistic creation is art. One of the future development directions of creation is also the main trend of the times.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 219.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 279.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Yang, Z., Xiang, D., Cheng, Y.: VR panorama mosaic algorithm based on particle swarm optimization and mutual information. IEEE Access PP(99), 1 (2020)

    Google Scholar 

  2. Lee, S.-H., Lee, S.-J.: Development of remote automatic panorama VR imaging rig systems using smartphones. Clust. Comput. 21(1), 1–11 (2017)

    Google Scholar 

  3. Lanier, J., Euchner, J.: What has gone wrong with the internet, and how we can fix it: an interview with Jaron Lanier. Res. Technol. Manag. 62(3), 13–20 (2019)

    Article  Google Scholar 

  4. Theocharis, S., Giaginis, C., Alexandrou, P., et al.: Evaluation of cannabinoid CB1 and CB2 receptors expression in mobile tongue squamous cell carcinoma: associations with clinicopathological parameters and patients’ survival. Tumour Biol. 37(3), 3647–3656 (2016)

    Article  Google Scholar 

  5. Oyewunmi, O.A., Taleb, A.I., Haslam, A.J., et al.: On the use of SAFT-VR Mie for assessing large-glide fluorocarbon working-fluid mixtures in organic Rankine cycles. Appl. Energy 163(Feb), 263–282 (2016)

    Google Scholar 

  6. Fuji, K.: Esoteric symbolism in animated film storytelling. Chin. Semiotic Stud. 14(3), 347–370 (2018)

    Article  Google Scholar 

  7. Eppler, E.: The reincarnation of animated film. Slovenske Divadlo 65(4), 331–344 (2018)

    Google Scholar 

  8. Hsu, F.C., Hsiang, T.W.: Factors affecting color discrepancies of animated film characters. J. Interdisc. Math. 21(2), 279–286 (2018)

    Article  MathSciNet  Google Scholar 

  9. Pollard, L.: ‘When Marnie was there’ an animated film, Studio Ghibli. Director: Hiromasa Yonebayashi, film written by Keiko Niwa, Hiromasa Yonebayashi Masashi Ando, 2014, released in UK 2016. Infant Obs. 19(3), 255–258 (2016)

    Google Scholar 

  10. Shibo, S.: Combination and research of two-dimensional animated short films and H5 viral marketing. IPPTA: Q. J. Indian Pulp Paper Tech. Assoc. 30(6), 166–173 (2018)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2022 The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Feng, S. (2022). The Application of Artificial Intelligence Technology in the Field of Artistic Creation. In: J. Jansen, B., Liang, H., Ye, J. (eds) International Conference on Cognitive based Information Processing and Applications (CIPA 2021). Lecture Notes on Data Engineering and Communications Technologies, vol 84. Springer, Singapore. https://doi.org/10.1007/978-981-16-5857-0_69

Download citation

Publish with us

Policies and ethics