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The World of Games: Technologies for Experimenting, Thinking, Learning

XXIII Professional Culture of the Specialist of the Future, Volume 2

  • Conference proceedings
  • © 2023

Overview

  • Presents the Proceedings of the 23rd International Conference “Professional Culture of the Specialist of the Future"
  • Covers the latest research on Technology, Innovation, and Creativity in Digital Society
  • Written by respected experts in the field

Part of the book series: Lecture Notes in Networks and Systems (LNNS, volume 829)

Included in the following conference series:

Conference proceedings info: PCSF 2023.

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Table of contents (29 papers)

  1. From Building Blocks to Augmented Reality Glasses - Technologies for Gaming

  2. Games in Various Educational Environments

Other volumes

  1. The World of Games: Technologies for Experimenting, Thinking, Learning

  2. The World of Games: Technologies for Experimenting, Thinking, Learning

Keywords

About this book

This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play. 


Editors and Affiliations

  • Department of Social Sciences, Peter the Great St. Petersburg Polytechnic University, St. Petersburg, Russia

    Daria Bylieva

  • Institut für Philosophie, Darmstadt Technical University, Darmstadt, Germany

    Alfred Nordmann

Bibliographic Information

  • Book Title: The World of Games: Technologies for Experimenting, Thinking, Learning

  • Book Subtitle: XXIII Professional Culture of the Specialist of the Future, Volume 2

  • Editors: Daria Bylieva, Alfred Nordmann

  • Series Title: Lecture Notes in Networks and Systems

  • DOI: https://doi.org/10.1007/978-3-031-48016-4

  • Publisher: Springer Cham

  • eBook Packages: Intelligent Technologies and Robotics, Intelligent Technologies and Robotics (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2023

  • Hardcover ISBN: 978-3-031-48015-7Published: 18 November 2023

  • Softcover ISBN: 978-3-031-48018-8Due: 19 December 2023

  • eBook ISBN: 978-3-031-48016-4Published: 17 November 2023

  • Series ISSN: 2367-3370

  • Series E-ISSN: 2367-3389

  • Edition Number: 1

  • Number of Pages: XI, 412

  • Number of Illustrations: 11 b/w illustrations, 80 illustrations in colour

  • Topics: Data Engineering, Computers and Society, Computational Intelligence

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