Abstract
In software modelling, it is difficult to properly arrange the modelling of system structure and behaviour as the traversal between software models usually lacks a clear progression path. Taking an inter-disciplinary approach, this paper tackles the problem by borrowing ideas from a successful movie “Architecture 101”. The commonalities between the movie and modelling are studied. The result is a proposal for multi-modelling. The benefits include more explicit guidance in software development. And the progression from model to code is made more productive.
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References
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© 2012 Springer-Verlag Berlin Heidelberg
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Chow, K.O. (2012). View, Level and Fragment: Commonalities in “Architecture 101” and Software Modelling. In: Kim, Th., Ramos, C., Kim, Hk., Kiumi, A., Mohammed, S., Ślęzak, D. (eds) Computer Applications for Software Engineering, Disaster Recovery, and Business Continuity. Communications in Computer and Information Science, vol 340. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35267-6_9
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DOI: https://doi.org/10.1007/978-3-642-35267-6_9
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-35266-9
Online ISBN: 978-3-642-35267-6
eBook Packages: Computer ScienceComputer Science (R0)