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A Study of Emotional Contagion with Virtual Characters

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Intelligent Virtual Agents (IVA 2012)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 7502))

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Abstract

In social psychology, emotional contagion describes the widely observed phenomenon of one person’s emotions mimicking surrounding people’s emotions [10]. In this paper, we perform a battery of experiments to explore the existence of agent-human emotional contagion. The first study is a between-subjects design, wherein subjects were shown an image of a character’s face with either a neutral or happy expression. Findings indicate that even a still image induces a very strong increase in self-reported happiness between Neutral and Happy conditions with all characters tested.

In a second study, we examine the effect of a virtual character’s presence in a strategic decision by presenting subjects with a modernized Stag Hunt game. Our experiments show that the contagion effect is substantially dampened and does not cause a consistent impact on behavior. A third study explores the impact of the strategic situation within the Stag Hunt and conducts the same experiment using a description of the same strategic situation with the decision already made. We find that the emotional impact returns, implying that the contagion effect is substantially lessened in the presence of a strategic decision.

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Tsai, J., Bowring, E., Marsella, S., Wood, W., Tambe, M. (2012). A Study of Emotional Contagion with Virtual Characters. In: Nakano, Y., Neff, M., Paiva, A., Walker, M. (eds) Intelligent Virtual Agents. IVA 2012. Lecture Notes in Computer Science(), vol 7502. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33197-8_8

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  • DOI: https://doi.org/10.1007/978-3-642-33197-8_8

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-33196-1

  • Online ISBN: 978-3-642-33197-8

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