Abstract
We propose a novel technique for automatically creating film comics reflecting the camera-works of an original movie. Camera-works are one of the most important effects contributing to the mise en scene of the movie. A skilled director can use the camera-works dexterously for drawing the attention of audiences, representing sentiments, and give a change of pace in the movie. When creating film comics, camera-works are detected from the original movie, and mapped to panels and layouts of special comic styles. The technique is called as the grammar of manga. Our new algorithm is presented for automatically tiling the stylized panels into comic pages based on the grammar of manga. The results of our subject study show that reflecting camera-works in film comics enables the stories being presented in a more readable, vivid and immersive way.
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© 2012 Springer-Verlag Berlin Heidelberg
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Toyoura, M., Kunihiro, M., Mao, X. (2012). Film Comic Reflecting Camera-Works. In: Schoeffmann, K., Merialdo, B., Hauptmann, A.G., Ngo, CW., Andreopoulos, Y., Breiteneder, C. (eds) Advances in Multimedia Modeling. MMM 2012. Lecture Notes in Computer Science, vol 7131. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-27355-1_38
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DOI: https://doi.org/10.1007/978-3-642-27355-1_38
Publisher Name: Springer, Berlin, Heidelberg
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