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Adaptivity in Game-Based Learning: A New Perspective on Story

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Interactive Storytelling (ICIDS 2009)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5915))

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Abstract

Game-based learning as a novel form of e-learning still has issues in fundamental questions, the lack of a general model for adaptivity being one of them. Since adaptive techniques in traditional e-learning applications bear close similarity to certain interactive storytelling approaches, we propose a new notion of story as the joining element of arbitraty learning paths.

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Berger, F., Müller, W. (2009). Adaptivity in Game-Based Learning: A New Perspective on Story. In: Iurgel, I.A., Zagalo, N., Petta, P. (eds) Interactive Storytelling. ICIDS 2009. Lecture Notes in Computer Science, vol 5915. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-10643-9_38

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  • DOI: https://doi.org/10.1007/978-3-642-10643-9_38

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-10642-2

  • Online ISBN: 978-3-642-10643-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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