Abstract
In this experiential workshop, we will explore the agile product development space (managing, planning, prioritizing, learning and scheduling) through simulating the different approaches, reflecting on our experiences, and summarizing what this means for our daily work.
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© 2009 Springer-Verlag Berlin Heidelberg
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Evers, M., van den Ende, W. (2009). The New New NEW! Product Development Game. In: Abrahamsson, P., Marchesi, M., Maurer, F. (eds) Agile Processes in Software Engineering and Extreme Programming. XP 2009. Lecture Notes in Business Information Processing, vol 31. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01853-4_32
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DOI: https://doi.org/10.1007/978-3-642-01853-4_32
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-01852-7
Online ISBN: 978-3-642-01853-4
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