Abstract
Recently, the telepresence which allows us to experience a remote site through a virtualized real world has been investigated. We have already proposed telepresence systems using omni-directional images which enable the user to look around a virtualized dynamic real scene. The system gives the feeling of high presence to the user. However, conventional systems are not networked but are implemented as stand-alone systems that use immersive displays. In this paper we propose a networked telepresence system which enables the user to see a virtualized real world easily in network environments. This paper describes the system implementation using real-time and stored omni-directional video streams as well as its experiments.
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References
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© 2004 Springer-Verlag Berlin Heidelberg
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Yamazawa, K. et al. (2004). Web-Based Telepresence System Using Omni-directional Video Streams. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds) Advances in Multimedia Information Processing - PCM 2004. PCM 2004. Lecture Notes in Computer Science, vol 3333. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30543-9_7
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DOI: https://doi.org/10.1007/978-3-540-30543-9_7
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-23985-7
Online ISBN: 978-3-540-30543-9
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