Skip to main content
Book cover

MediaSync pp 33–71Cite as

Evolution of Temporal Multimedia Synchronization Principles

  • Chapter
  • First Online:

Abstract

Ever since the invention of the world’s first telephone in the nineteenth century, the evolution of multimedia applications has drastically changed human life and behaviors, and has introduced new demands for multimedia synchronization. In this chapter, we present a historical view of temporal synchronization efforts with a focus on continuous multimedia (i.e., sequences of time-correlated multimedia data). We demonstrate how the development of multimedia systems has advanced the research on synchronization, and what additional challenges have been imposed by next-generation multimedia technologies. We conclude with a new application-dependent multilocation multi-demand synchronization framework to address these new challenges.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   44.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   59.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD   59.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

References

  1. BELLLABS: The picture of the future. Bell Labs Rec. 47(5), 134–186 (1969)

    Google Scholar 

  2. RFC-958: Network Time Protocol (NTP). http://www.ntp.org/. Accessed 28 Apr 2017

  3. Cornell University: The CU-SeeMe Project. http://ftp.icm.edu.pl/packages/cu-seeme/html/Welcome.html. Accessed 28 Apr 2017

  4. The Cambridge iTV Trial. http://koo.corpus.cam.ac.uk/projects/itv/. Accessed 28 Apr 2017

  5. Caltech/CERN Project. http://pcbunn.cithep.caltech.edu/. Accessed 28 Apr 2017

  6. IEEE-1588 standard: Precise time synchronization as the basis for real time applications in automation. https://standards.ieee.org/findstds/standard/1588-2008.html. Accessed 28 Apr 2017

  7. RFC-5905: Network Time Protocol version 4: Protocol and algorithms specification. http://www.ntp.org/. Accessed 28 Apr 2017

  8. Akyildiz, I.F., Yen, W.: Multimedia group synchronization protocols for integrated services networks. IEEE J. Sel. Areas Commun. 14(1), 162–173 (1996)

    Article  Google Scholar 

  9. Anderson, D.P., Homsy, G.: A continuous media I/O server and its synchronization mechanism. IEEE Comput. 24(10), 51–57 (1991)

    Article  Google Scholar 

  10. Arefin, A., Huang, Z., Nahrstedt, K., Agarwal, P.: 4D Telecast: Towards large scale multi-site and multi-view dissemination of 3DTI contents. In: Proceedings of IEEE 32nd International Conference on Distributed Computer Systems (ICDCS), Macau, China, pp. 82–91 (2012)

    Google Scholar 

  11. Basilio, C.: Antonio meucci inventore del telefono. Notiziario Tec. Telecommun. Ital. 12(1), 114 (2003)

    Google Scholar 

  12. Baxter, B., Scheib, V., Lin, M.C., Manocha, D.: DAB: interactive haptic painting with 3D virtual brushes. In: Proceedings of ACM Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH), Los Angeles, CA, pp. 461–468 (2001)

    Google Scholar 

  13. Blakowski, G., Steinmetz, R.: A media synchronization survey: reference model, specification, and case studies. IEEE J. Sel. Areas Commun. 1, 5–35 (1996)

    Article  Google Scholar 

  14. Blesser, B.: Digitization of audio: a comprehensive examination of theory, implementation, and current practice. AES J. Audio Eng. Soc. 26(10), 739–771 (1978)

    Google Scholar 

  15. Boronat, F., Cebollada, J.C.G., Mauri, J.L.: An RTP/RTCP based approach for multimedia group and inter-stream synchronization. Springer J. Multimedia Tools Appl. 40(2), 285–319 (2008)

    Article  Google Scholar 

  16. Boronat, F., Lloret, J., Garcia, M.: Multimedia group and inter-stream synchronization techniques: a comparative study. Elsevier Inf. Syst. 34(1), 108–131 (2009)

    Article  Google Scholar 

  17. Bulterman, D.: Specification and support of adaptable networked multimedia. Springer Multimedia Syst. 1(2), 68–76 (1993)

    Article  Google Scholar 

  18. Campbell, A., Coulson, G., Garcła, F., Hutchison, D.: Orchestration services for distributed multimedia synchronisation. In: Proceedings of IFIP International Conference on High Performance Networking (HPN), Liegel, Belgium (1992)

    Google Scholar 

  19. Chung, S.M., Pereira, A.L.: Timed petri net representation of SMIL. IEEE Multimedia 12(1), 64–72 (2005)

    Article  Google Scholar 

  20. Courtiat, J., de Oliveira, R.C.: Proving temporal consistency in a new multimedia synchronization model. In: Proceedings of ACM International Conference on Multimedia (MM), Boston, USA, pp. 141–152 (1996)

    Google Scholar 

  21. Curcio, I., Lundan, M.: Human perception of lip synchronization in mobile environment. In: Proceedings of IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM), Espoo, Finland, pp. 1–7 (2007)

    Google Scholar 

  22. Damer, B.: Avatars: Exploring and Building Virtual Worlds on the Internet, pp. 383–386 . Peachpit Press (1998)

    Google Scholar 

  23. Dannenberg, R., Stern, R.: Experiments concerning the allowable skew of two audio channels operating in the stereo mode. Pers. Commun. (1993)

    Google Scholar 

  24. Deventer, M., Stokking, H., Hammond, M., Cesar, P.: Standards for multi-stream and multi-device media synchronization. IEEE Commun. Mag. 54(3), 16–21 (2016)

    Article  Google Scholar 

  25. Ehley, L., Furth, B., Ilyas, M.: Evaluation of multimedia synchronization techniques. In: Proceedings of IEEE International Conference on Multimedia Computing and Systems (ICMCS), Boston, USA, pp. 110–119 (1994)

    Google Scholar 

  26. Fujimoto, T., Ishibashi, Y., Sugawara, S.: Influences of inter-stream synchronization error on collaborative work in haptic and visual environments. In: Proceedings of IEEE Symposium on Haptic Interfaces for Virtual Environment and Teleoperator System (HAPTICS), Reno, USA, pp. 113–119 (2008)

    Google Scholar 

  27. Gardner, B.: A realtime multichannel room simulator. In: Proceedings of 124th Meeting of the Acoustical Society of America, New Orleans, USA (1992)

    Google Scholar 

  28. Geerts, D., Vaishnavi, I., Mekuria, R., van Deventer, O., Cesar, P.: (2011) Are we in sync? Synchronization requirements for watching online video together. In: Proceedings of the 29th ACM Conference on Human Factors in Computing Systems (SIGCHI), Vancouver, Canada, pp. 311–314

    Google Scholar 

  29. Ghinea, G., Ademoye, O.A.: Perceived synchronization of olfactory multimedia. IEEE Trans. Syst. Man Cybern. 40(4), 657–663 (2010)

    Article  Google Scholar 

  30. Goldmann, L., Lee, J.S., Ebrahimi, T.: Temporal synchronization in stereoscopic video: Influence on quality of experience and automatic asynchrony detection, hong kong, china. In: Proceedings of IEEE International Conference on Image Processing (ICIP), pp. 3241–3244 (2010)

    Google Scholar 

  31. Hodges, M., Sasnett, R., Ackerman, M.: Athena Muse: a construction set for multimedia applications. IEEE Softw. 6(1), 37–43 (1989)

    Article  Google Scholar 

  32. Hoshino, S., Ishibashi, Y., Fukushima, N., Sugawara, S.: Qoe assessment in olfactory and haptic media transmission: Influence of inter-stream synchronization error. In: Proceedings of IEEE International Workshop on Communications Quality and Reliability (CQR), Naples, FL, USA, pp. 1–6 (2011)

    Google Scholar 

  33. Hsu, P., Chen, Y., Chang, Y.: STRPN: a petri-net approach for modeling spatial-temporal relations between moving multimedia objects. IEEE Trans. Softw. Eng. 29(1), 63–76 (2003)

    Article  Google Scholar 

  34. Hu, N., Steenkiste, P.: Estimating available bandwidth using packet pair probing. Carnegie Mellon University Techical Report, CMU-CS-02-166 (2002)

    Google Scholar 

  35. Huang, Z., Nahrstedt, K.: Perception-based media packet scheduling for high-quality tele-immersion. In: Proceedings of IEEE International Conference on Computer Communications (INFOCOM), Orlando, USA, pp. 29–34 (2012)

    Google Scholar 

  36. Huang, Z., Wu, W., Nahrstedt, K., Arefin, A., Rivas, R.: TSync: A new synchronization framework for multi-site 3D tele-immersion. In: Proceedings of ACM Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV), Amsterdam, the Netherlands, pp. 39–44 (2010)

    Google Scholar 

  37. Huang, Z., Mei, C., Li, L., Woo, T.: CloudStream: delivering high-quality streaming video through a cloud-based H.264/SVC proxy. In: Proceedsings of IEEE International Conference on Computer Communications (INFOCOM), Shanghai, China, pp. 201–205 (2011)

    Google Scholar 

  38. Huang, Z., Wu, W., Nahrstedt, K., Rivas, R., Arefin, A.: Synccast: synchronized dissemination in multi-site interactive 3D tele-immersion. In: Proceedings of ACM Multimedia Systems Conference (MMSYS), San Jose, USA, pp. 69–80 (2011)

    Google Scholar 

  39. Huang, Z., Nahrstedt, K., Liang, K.: Human-centric multi-layer synchronization scheme with inter-sender synchronization skew control. In: Proceedings of IEEE International Workshop on Quality of Multimedia Experience (QoMEX), Singapore, pp. 25–30 (2014)

    Google Scholar 

  40. Iimura, T.: Zoned federation of game servers: A peer-to-peer approach to scalable multi-player online games. In: Proceedings of ACM Proceedings of 3rd ACM SIGCOMM workshop on Network and system support for games (NetGames), Portland, Oregon, pp. 116–120 (2004)

    Google Scholar 

  41. Ishibashi, Y., Tasaka, S.: A distributed control scheme for group synchronization in multicast communications. In: Proceedings of International Symposium Communications (ISCOM), Japan, pp. 317–323 (1999)

    Google Scholar 

  42. Ishibashi, Y., Tasaka, S.: A comparative survey of synchronization algorithms for continuous media in network environments. In: Proceedings of IEEE Conference on Local Computer Networks (LCN), Tampa, FL, USA, pp. 337–348 (2000)

    Google Scholar 

  43. Ishibashi, Y., Tsuji, A., Tasaka, S.: A group synchronization mechanism for stored media in multicast communications. In: Proceedings of Annual Joint Conference of the IEEE Computer and Communications Societies (INFOCOM), Kobe, Japan, pp. 692–700 (1997)

    Google Scholar 

  44. ISO International Standard: Information technology hypermedia/time-based structuring language (HyTime). https://www.iso.org/standard/18834.html (1992). Accessed 28 Apr 2017

  45. ITU-H263: Video coding for low bit rate communication. http://www.itu.int/rec/T-REC-H.263/en/ (2005). Accessed 28 Apr 2017

  46. ITU-H323: Packet-based multimedia communications systems. http://www.itu.int/rec/T-REC-H.323/en/ (2009). Accessed 28 Apr 2017

  47. King, P.: Towards a temporal logic based formalism for expressing temporal constraints in multimedia documents. Technical Report, 942, LRI, Universite de Paris-Sud, Orsay, France (1994)

    Google Scholar 

  48. Leroux, P., Verstraete, V., De Turck, F., Demeester, P.: Synchronized interactive services for mobile devices over IPDC/DVB-H and UMTS. In: Proceedings of IEEE/IFIP International Workshop on Broadband Convergence Networks (BCN), Munich, Germany, pp. 1–12 (2007)

    Google Scholar 

  49. Little, T.: A framework for synchronous delivery of time-depdent multimedia data. Springer Multimedia Syst. 1(2), 87–94 (1993)

    Article  Google Scholar 

  50. Little, T., Ghafoor, A.: Synchronization and storage models for multimedia objects. IEEE J. Sel. Areas Commun. 8(3), 413–427 (1990)

    Article  Google Scholar 

  51. Little, T., Ghafoor, A.: Spatio-temporal composition of distributed multimedia objects for value-added networks. IEEE Comput. 24(10), 42–50 (1991)

    Article  Google Scholar 

  52. Lo, B., Thiemjarus, S., King, R., Yang, G.: Body sensor network - a wireless sensor platform for pervasive healthcare monitoring. In: Proceedings of IEEE International Conference on Pervasive Computing (PERCOM), pp. 77–80 (2005)

    Google Scholar 

  53. Marcheschi, S., Portillo ,O., Raspolli, M., Avizzano, C., Bergamasco, M.: The haptic desktop: a novel 2D multimodal device. In: Proceedings of IEEE International Conference on Robot and Human Interactive Communication (ROMAN), Kurashiki, Okayama, Japan, pp. 521–526 (2004)

    Google Scholar 

  54. Mayagoitia, R.E., Nene, A.V., Veltink, P.H.: Accelerometer and rate gyroscope measurement of kinematics: an inexpensive alternative to optical motion analysis systems. Elsevier J. Biomech. 35(4), 537–542 (2002)

    Article  Google Scholar 

  55. Meyer, T., Effelsberg, W., Steinmetz, R.: A taxonomy on multimedia synchronization. In: Proceedings of IEEE Workshop on Future Trends of Distributed Computing Systems, Lisbon, Portugal, pp. 97–103 (1994)

    Google Scholar 

  56. Michel, U.: History of acoustic beamforming. In: Proceedings of Berlin Beamforming Conference (BeBeC), Berlin, Germany (2006)

    Google Scholar 

  57. Montagud, M., Boronat, F.: On the use of adaptive media playout for inter-destination synchronization. IEEE Commun. Lett. 15(8), 863–865 (2011)

    Article  Google Scholar 

  58. Montagud, M., Boronat, F., Stokking, H., van Brandenburg, R.: Inter-destination multimedia synchronization: schemes, use cases and standardization. Springer Multimedia Syst. 18(6), 459–482 (2012)

    Article  Google Scholar 

  59. Montagud, M., Boronat, F., Stokking, H., César, P.: Design, development and assessment of control schemes for IDMS in a standardized RTCP-based solution. Elsevier Comput. Netw. 70(1), 240–259 (2014)

    Article  Google Scholar 

  60. Montagud, M., Boronat, F., Roig, B., Sapena, A.: How to perform AMP? Cubic adjustments for improving the QoE. Elsevier Comput. Commun. 103, 61–73 (2017)

    Article  Google Scholar 

  61. Montagud Climent, M.A., Jansen, AJ., Cesar Garcia, PS., Boronat, F.: Review of media sync reference models: Advances and open issues. Media Synchronization Workshop (MediaSync), Brussels, Belgium (2015)

    Google Scholar 

  62. Murray, N., Lee, B., Qiao, Y., Muntean, G.:The influence of human factors on olfaction based mulsemedia quality of experience. In: Proceedings of IEEE International Conference on Quality of Multimedia Experience (QoMEX), Lisbon, Portugal, pp. 1–6 (2016)

    Google Scholar 

  63. PictureTel: Picturetel In Project With I.B.M., New York Times. http://www.nytimes.com/1991/10/22/business/company-news-picturetel-in-project-with-ibm.html (1991). Accessed 28 Apr 2017

  64. Rainer, B., Timmerer, C.: A quality of experience model for adaptive media playout. In: Proceedings of IEEE International Workshop on Quality of Multimedia Experience (QoMEX), Singapore, pp. 1–4 (2014)

    Google Scholar 

  65. Rainer, B., Petscharnig, S., Timmerer, C.: Is one second enough? Evaluating QoE for inter-destination multimedia schronization using human computation and crowdsourcing. In: Seventh International Workshop on Quality of Multimedia Experience, pp. 1–6 (2015)

    Google Scholar 

  66. Ramanathan, S., Rangan, P.: Feedback techniques for intra-media continuity and inter-media synchronization in distributed media systems. Comput. J. Oxford Univ. Press 36(1), 19–31 (1993)

    Google Scholar 

  67. Ramanathan, S., Rangan, P.V.: Continuous media synchronization in distributed multimedia systems. In: Proceedings of ACM International Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV), La Jolla, CA, USA, pp. 289–296 (1992)

    Google Scholar 

  68. Ravindran, K., Bansal, V.: Delay compensation protocols for synchronization of multimedia data streams. IEEE Trans. Knowl. Data Eng. 4(5), 574–589 (1993)

    Article  Google Scholar 

  69. RFC-1889: Obsolete version—RTP: a transport protocol for real-time applications. http://tools.ietf.org/html/rfc1889/ (1996). Accessed 28 Apr 2017

  70. RFC-3550: RTP: a transport protocol for real-time applications. http://tools.ietf.org/html/rfc3550/ (2003). Accessed 28 Apr 2017

  71. RFC-3611: RTP control protocol extended reports (RTCP XR). http://tools.ietf.org/html/rfc3611/ (2003). Accessed 28 Apr 2017

  72. RFC-7272: Inter-destination media synchronization (IDMS) using the RTP control protocol (RTCP). http://tools.ietf.org/html/rfc7272 (2014). Accessed 28 Apr 2017

  73. Rothermel, K., Helbig, T.: An adaptive stream synchronization protocol. In: Proceedings of ACM International Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV), Durham, NH, USA, pp. 189–202 (1995)

    Google Scholar 

  74. Rouskas, G.N., Baldine, I.: Multicast routing with end-to-end delay and delay variation constraints. IEEE J. Sel. Areas in Commun. 15(3), 346–356 (1997)

    Article  Google Scholar 

  75. Shi, S.Y., Turner, J.S., Waldvogel, M.: Dimensioning server access bandwidth and multicast routing in overlay networks. In: Proceedings of ACM International Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV), Danfords on the Sound, NY, USA, pp. 83–92 (2001)

    Google Scholar 

  76. Steinmetz, R.: Analyse von synchronisation mechanismen mit anwendung im multimedia-bereich. In: Proceedings of GI ITG Workshop Sprachen und System zur Parallelverarbeitung, Arnoldshain, Germany, pp. 39–47 (1990)

    Google Scholar 

  77. Steinmetz, R.: Human perception of jitter and media synchronation. IEEE J. Sel. Areas Commun. 14(1), 61–72 (1996)

    Article  Google Scholar 

  78. Steinmetz, R., Nahrstedt, K.: Multimedia Computing, Communications and Applications. Prentice Hall (2015)

    Google Scholar 

  79. Stockham, T.: A/D and D/A converters: their effect on digital audio fidelity. IEEE Digital Signal Process. 55–66 (1972)

    Google Scholar 

  80. Tov, S.Y.: Happy 10th birthday, VoIP, The Marker. http://archive.li/TqIrI (2005). Accessed 28 Apr 2017

  81. Vaishnavi, I., Cesar, P., Bulterman, D., Friedrich, O., Gunkel, S., Geerts, D.: From IPTV to synchronous shared experiences: challenges in design: distributed media synchronization. Signal Process. Image Commun. 26, 370–377 (2011)

    Article  Google Scholar 

  82. Wahl, T., Rothernel, K.: Representing time in multimedia systems. In: Proceedings of IEEE International Conference on Multimedia Computing and Systems (ICMCS), Boston, USA, pp. 538–543 (1994)

    Google Scholar 

  83. Woo, M., Qazi, N., Ghafoor, A.: A synchronization framework for communication of pre-orchestrated multimedia information. IEEE Netw. 1(8), 52–61 (1994)

    Google Scholar 

  84. Yavatkar, R.: MCP: A protocol for coordination and temporal synchronization in collaborative applications. In: Proceedings of the IEEE International Conference Distributed Computing Systems (ICDCS), Yokohama, Japan, pp. 606–613 (1992)

    Google Scholar 

  85. Zhang, X., Liu, J., Li, B., shing Peter Yum T.: CoolStreaming/DONet: A data-driven overlay network for peer-to-peer live media streaming. In: Proceedings of IEEE International Conference on Computer Communications (INFOCOM), Miami, USA, pp. 2102–2111 (2005)

    Google Scholar 

  86. Zimmermann R, Liang K.: Spatialized audio streaming for networked virtual environments. In: Proceedings of ACM International Conference on Multimedia (MM), Vancouver, Canada, pp. 299–308 (2008)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Zixia Huang .

Editor information

Editors and Affiliations

Appendix

Appendix

Appendix I: Mathematical Symbols and Denotations

Table 2.1 summarizes the mathematical symbols and denotations in this chapter.

Table 2.1 Mathematical symbols and denotations

Appendix II: Comparison Summary of Synchronization Studies

We summarize two comparison tables for the synchronization studies we have discussed in Sect. 2.3. Table 2.2 is for discussing the synchronization specification models in Sect. 2.3.2.3. Compared to interval-based and Petri-net-based specification models, Table 2.2 shows that both axis-based and control-based specification models are easy to implement and add/remove media objects, but still they require additional information and mechanisms during synchronization specifications.

Table 2.2 Comparisons of four specification models discussed in Sect. 2.3.2
Table 2.3 Comparisons of inter-receiver/group synchronization control algorithms

Table 2.3 is for evaluating the inter-receiver/group synchronization control algorithms in Sect. 2.3.3.2. In general, centralized approaches have lower communication overhead, and adaptive responsiveness is much faster when compared to distributed approaches.

Appendix III: Synchronization Reference Selection in Tele-immersive (TI) System

In this section, we present an example of synchronization reference selection methodology in our current TI implementation. Note that the selection rule is policy-based, meaning that it can vary depending on specific end user interests in different multimedia applications.

Intra-stream Synchronization

The reference frame or the intra-stream synchronization reference is usually selected as the first media frame within a sensory stream at each system control update. Hence, other media frames behind it can be played at the output devices by consulting their original captured inter-frame periods at the media sensor.

Intra-media Synchronization

The intra-media synchronization reference is selected as the reference stream which has the largest contribution to end user interests within a media modality. The media contribution can vary depending on the characteristics of each modality. Here, we discuss four commonly deployed media modalities which we have used.

Multi-view videos. Multi-view video streams capture the same physical object at the same time, but from different viewpoints. The importance of each video stream is decided by their contributions of 3D image pixels to the end user viewpoint [36], which can be computed using the orientation difference between the sender camera and the receiver view. Given the sender \(n^x\)’s camera orientation of a video stream \(s^x_{\text {V},i}\) (denoted as \(\mathbf {O}(s^x_{\text {V},i})\)), and the desired view orientation of \(n^x\)’s videos for receiver site \(n^y\) (denoted as \(\mathbf {O}^{x,y}\)), the visual contribution or the contribution factor (CF) of \(s^x_{\text {V},i}\) to the receiver site \(n^y\) is defined by 2.9 as

$$\begin{aligned} \text {CF}(s^x_{\text {V},i},n^y) = \mathbf {O}(s^x_{\text {V},i}) \cdot \mathbf {O}^{x,y} \end{aligned}$$
(2.9)

Hence, the video reference stream is elected as the video stream with the largest CF within the video modality for each receiver.

Spatial audios. Multiple omnidirectional microphones concurrently record the same physical ambient environment. The contribution of each audio stream is decided by its signal-to-noise ratio (SNR), a metric indicating the intelligibility of the speaker’s utterances. SNR can be computed online by estimating the noises during silence periods. We prescribe that the audio reference stream is the audio stream with the largest SNR within the audio modality.

Haptics or Body sensory streams. Multiple haptic or body sensory streams may record different parts of a physical object. In the TI systems, we decide the haptic/body reference stream as the one with the largest data rate within the haptic/body sensory modality, because a larger data rate for these sensory streams usually means higher precision information.

Intra-bundle Synchronization

The importance of media modalities can vary at different applications, and the intra-bundle synchronization reference is defined as the most important reference modality. Empirically, for TI systems, we can classify different applications based on real user perceptual feedback. (1) Users attach more importance to the intelligibility of audio signals in a conversation-oriented application (e.g., conferencing or remote education), so the reference modality is the audio. (2) The clarity of video signals is of the greatest significance in a collaborative task with fine motor skills (e.g., rock–paper–scissor gaming or cyber-archeology), so the video is selected as the reference modality. (3) The body sensory streams can have the largest contribution in the telehealth or the remote rehabilitation application, because the doctors need to evaluate the patient’s health status by consistent body sensory feedback. Thus, we choose the body sensory modality as the reference.

Intra-session Synchronization

In multisite interactive multimedia systems, the most active site usually demands higher quality streaming bundles in order to guarantee uninterrupted collaborations in a session. The intra-session synchronization reference of inter-sender or inter-receiver synchronization is, thus, selected as the media bundle corresponding to the most active user among all senders or receivers. In the TI systems, for example, this user usually takes the lead in the multimedia applications (e.g., a trainer in the remote education, a director in the conferencing, or a doctor in the telehealth). The selection of the lead person is context-dependent, so it must be specified explicitly by the media applications.

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer International Publishing AG, part of Springer Nature

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Huang, Z., Nahrstedt, K., Steinmetz, R. (2018). Evolution of Temporal Multimedia Synchronization Principles. In: Montagud, M., Cesar, P., Boronat, F., Jansen, J. (eds) MediaSync. Springer, Cham. https://doi.org/10.1007/978-3-319-65840-7_2

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-65840-7_2

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-65839-1

  • Online ISBN: 978-3-319-65840-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics