Skip to main content

Governance Challenges in the Global Games Industry

  • Chapter
  • First Online:
Global Game Industries and Cultural Policy

Part of the book series: Palgrave Global Media Policy and Business ((GMPB))

  • 1149 Accesses

Abstract

Woodford returns to the fundamental issues of governance challenges facing the global games industry and online games. He addresses the pressing challenges of casual games on the platforms of social network. As authorities are faced with an increasing volume of disputes between participants and platform operators, the likelihood of external regulation increases, and the role that such regulation would have on the industry is unclear. Woodford proposes that regulatory issues are likely to come to the forefront, and set a precedent for the future regulation of games, not only on these platforms, but more generally.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    Portions of this chapter appeared previously as “Asking the wrong questions about gambling” in Inside Story: http://inside.org.au/asking-the-wrong-questions-about-gambling/ This work was fully supported by a grant from the Research Grant Council of Hong Kong Special Administrative Region. [Project no. 4001-SPPR-09].

References

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2016 The Author(s)

About this chapter

Cite this chapter

Woodford, D. (2016). Governance Challenges in the Global Games Industry. In: Fung, A. (eds) Global Game Industries and Cultural Policy. Palgrave Global Media Policy and Business. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-319-40760-9_16

Download citation

Publish with us

Policies and ethics