Abstract
Let me introduce you to the LEGO MINDSTORMS programming software, NXT-G. Over the course of this book we are going to work closely with NXT-G to develop programs for your LEGO MINDSTORMS robot, so take some time to familiarize yourself with the NXT-G programming environment.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Rights and permissions
Copyright information
© 2012 James J. Trobaugh and Mannie Lowe
About this chapter
Cite this chapter
Trobaugh, J.J., Lowe, M. (2012). Meeting the NXT-G Software. In: Winning LEGO MINDSTORMS Programming. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4537-7_1
Download citation
DOI: https://doi.org/10.1007/978-1-4302-4537-7_1
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4536-0
Online ISBN: 978-1-4302-4537-7
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)