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Flipping Out and Sweeping Away with Core Animation

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Beginning iPhone Games Development
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Abstract

In previous chapters, you learned about displaying moving graphics with the UIImageView, and about drawing lines, shapes, paths, and gradients on a UIView with Quartz 2D. These technologies pack a lot of functionality and are essential to making 2D games on the iPhone. You will be using them a lot in your games.

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© 2010 Peter Bakhirev, PJ Cabrera, Ian Marsh, Scott Penberthy, Ben Britten Smith and Eric Wing

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(2010). Flipping Out and Sweeping Away with Core Animation. In: Beginning iPhone Games Development. Apress. https://doi.org/10.1007/978-1-4302-2600-0_5

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