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Object-Oriented Design

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Software Engineering: A Hands-On Approach
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Abstract

Object design is primarily adding details to the requirements analysis and making implementation decisions. Object design serves as the basis for implementation in an object-oriented paradigm. During object design, developers define solution domain objects to bridge the gap between the analysis model and the hardware/software platform defined during system design. This includes precisely describing object and subsystem interfaces, selecting off-the-shelf components, restructuring the object model to attain design goals such as extensibility and understandability, and optimizing the object model for performance. An object model describes how a component or system works, down to programming language classes or some other level that can be coded.

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Correspondence to Roger Y. Lee .

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Lee, R.Y. (2013). Object-Oriented Design. In: Software Engineering: A Hands-On Approach. Atlantis Press, Paris. https://doi.org/10.2991/978-94-6239-006-5_8

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  • DOI: https://doi.org/10.2991/978-94-6239-006-5_8

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  • Publisher Name: Atlantis Press, Paris

  • Print ISBN: 978-94-6239-005-8

  • Online ISBN: 978-94-6239-006-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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