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Altruism in EVE — A Simple Experiment of Online ‘Dictator Games’

  • Carl D. Mildenberger
Chapter
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Abstract

EVE is considered and desired to be a harsh universe by the player base — and even intentionally designed by the developers to be unforgiving; it is a seemingly anonymous environment guided by evil social institutions. Given this characterization of EVE, one big question has to be addressed: is EVE an instance of a virtual dystopia? Maybe the extent of economic evil is as important in EVE because, unlike in the real world, the positive deviations from the idea of economic man are missing: there are neither good people (‘moral good’) nor good situations (‘natural good’) in EVE and consequently no good actions. Based on this opinion that EVE is a ‘corrupted’ environment not valid for doing research on human morality, one hypothesis could simply be: there is no such thing as altruism in EVE.

Keywords

Normal Group Social Conflict Dictator Game Experienced Player Game Mechanic 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Carl D. Mildenberger 2013

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  • Carl D. Mildenberger

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