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Introduction: Sport and Animation: A Good Match?

Why Animation?

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Animation, Sport and Culture
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Abstract

In the 78th minute of English Premiership soccer’s always eagerly awaited derby encounter between Manchester United and Manchester City in February 2011, formerly tonsorially challenged England centre forward, Wayne Rooney, rose majestically in the air, and in a dazzlingly executed overhead kick, thundered the ball into the City net. For Chelsea supporters like myself, already glutted on such goals by Eider Gudjohnson, Gus Poyet or Didier Drogba in the recent past, the moment passed without so much as a ‘not bad’ muttered to my son, but to the more objective critical cognoscenti in the sports press, this goal was suggestive of great skill and unparalleled talent. I thought nothing more of it until one evening watching television when an advertisement for The Sun newspaper was broadcast. It featured Rooney’s goal, but it was presented as an animation — the stadium and crowd removed, the opponents rendered as flickering grey ghosts, Manchester United players as painterly red blots and Rooney’s effort the focus of a persuasively rotoshopped animated sequence (see Figure I.1).1 And there was more: plaintive piano music, and a commentary by former England manager, and Sun football writer, Terry Venables:

It was one of those times when you really do get those goosebumps; with a flash like a strike of lightning, he changed direction, his body is up in the air. It was like a right foot with an explosion but with the timing and beauty of a dance. Goal of the season.

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Notes

  1. Sports journalism might be genuinely understood as the ‘first draft’ of sports history, and has contributed much to the analysis and understanding of sport, both in its coverage of matches and events, but also in its feature and interview work, and especially when extended into book-length narratives and biographies. Williams, for example, has published a number of books, helpful in this study — his exemplary address of the death of Formula One racing driver Ayrton Senna (Williams 1995), his collected writing on a variety of sports entitled The View from the High Board (Williams 2003) and his analysis of football’s classic playmakers, The Perfect Ten (Williams 2006). There are, of course, many books by sports journalists — Barnes noted early in my text, for example — and collections dedicated to sports journalism, but of particular value in my own reading were Brand 2008; Coleman & Hornby (eds) 1996; Haigh 2010; Martin-Jenkins 1994; Wilbon & Stout 2012; Wilson 2008 and 2011; and Wooldridge 2007. Other aspects of sporting representation which have pertinence to this discussion include influential sports literary fiction — my own beginning as a child with Brian Glanville’s Goalkeepers are Different (1964) —

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  2. David Storey’s This Sporting Life (1960),

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  3. Alan Sillitoe’s The Loneliness of the Long Distance Runner (1959),

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  4. Don DeLillo’s End Zone (1972),

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  5. Norman Mailer’s The Fight (1975) and

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  6. David Peace’s The Damned United (2009). Cultural practices such as Subbuteo Table Football, FIFA computer games, collecting Panini soccer stickers and football programmes, and engaging with sport-related land art such as the physical memorabilia at the former ground of Middlesbrough FC in the North East of England, has also been a source of ideas. Ultimately, very pertinent in helping me think about pure motion as narrative was the English National Ballet’s production of The Beautiful Game, produced in 2008, with choreography based on key moments in English soccer history, and my own children’s sporting prowess — my son Freddie’s skills in soccer, and my daughter Lola’s water-baby-like ease as a swimmer.

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© 2014 Paul Wells

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Wells, P. (2014). Introduction: Sport and Animation: A Good Match?. In: Animation, Sport and Culture. Palgrave Macmillan, London. https://doi.org/10.1057/9781137027634_1

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