Abstract
While the majority of live-action film-makers now rely on digital technology — at the point of capture, when editing, or as a means of promotion and distribution — the act of storyboarding for a live-action film may still resemble any one of the variety of approaches already discussed in this book. However, the increasing ubiquity of digitally animated effects in seemingly live-action sequences, whether for the sake of overt spectacle or not, has prompted film-makers to turn to the additional intermediary stage of digital pre-visualisation (‘previs’) in order to more closely control the creation of the image.1
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Notes
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© 2015 Chris Pallant and Steven Price
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Pallant, C., Price, S. (2015). Storyboarding in the Digital Age. In: Storyboarding. Palgrave Studies in Screenwriting. Palgrave Macmillan, London. https://doi.org/10.1057/9781137027603_8
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DOI: https://doi.org/10.1057/9781137027603_8
Publisher Name: Palgrave Macmillan, London
Print ISBN: 978-1-349-57323-3
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