Abstract
Whether we like it or not, computer-generated realities are networked into our everyday lives. From simple financial transactions and communicating via email to participation in social networking sites, writing personal blogs, video posting on YouTube and the formation of avatars to navigate online or as new identities for virtual worlds such as Second Life, digital communication and online participation is ubiquitous. The popularity and currency for young people of having an online presence suggests that there is something motivating them to shift their social space and relationships into the virtual. Whilst often these connections or networks offer opportunities for friendships to flourish, they also provide a platform for negative and distressing relationships, sometimes dominated by persistent and aggressive communication — or cyberbullying.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Editor information
Editors and Affiliations
Copyright information
© 2012 Amy Chapman and Rachel Buchanan
About this chapter
Cite this chapter
Chapman, A., Buchanan, R. (2012). FYI…Virtual Space Has a Context: Towards an Alternative Frame for Understanding Cyberbullying. In: Saltmarsh, S., Robinson, K.H., Davies, C. (eds) Rethinking School Violence. Palgrave Macmillan, London. https://doi.org/10.1057/9781137015211_4
Download citation
DOI: https://doi.org/10.1057/9781137015211_4
Publisher Name: Palgrave Macmillan, London
Print ISBN: 978-1-349-36663-7
Online ISBN: 978-1-137-01521-1
eBook Packages: Palgrave Social Sciences CollectionSocial Sciences (R0)