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Playing with Language Games

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Chaucerian Aesthetics

Part of the book series: The New Middle Ages ((TNMA))

Abstract

What gives the work of art its relative autonomy from ideology, even though in any given case it may remain intricately involved with it, is just what Sidney argued: it neither affirms nor denies but addresses imagination. Yet the imaginative freedom offered by narrative art arises, paradoxically, from its formal boundedness (Aquinas’s integritas). It is the bounded form of a story, its illusion of creating a self-contained virtual world designed for contemplation, that allows socially disruptive structures of feeling to be encoded as art, disseminated, read, and reread, even though they may threaten, sooner or later, to sneak back into the practical world. The imaginative freedom offered by the hypothetical is both experienced as affective and suffused with active thought, not merely agreeable, but offering an intellectual tussle, sometimes hard won.1 I will connect that active thinking with Wittgenstein’s language games and the Gadamerian hermeneutic tradition.

the best actors in the world, either for tragedy, history, pastoral, pastoral-comical, historical-pastoral, tragical-historical, tragical-comical-historical-pastoral, scene individable, or poem unlimited; Seneca cannot be too heavy, nor Plautus too light, for the law of writ and the liberty: these are the only men.

Polonius in Hamlet

It seems to me that form involves the conversion of matter, so far as possible, to spirit. At the moment of conversion, form and beauty seem to be one and the same.

Denis Donoghue, Speaking of Beauty

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Notes

  1. Wallace, Chaucerian Polity: Absolutist Lineages and Associational Forms in England and Italy (Stanford, CA: Stanford University Press, 1997), p. 64.

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  2. Hans-Georg Gadamer, Truth and Method, trans. Joel Weinsheimer and Donald Marshall, 2nd rev. edn. (New York and London: Continuum Books, 2003), p. 304.

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  3. Quoted in V. A. Kolve, Chaucer and the Imagery of Narrative: The First Five Canterbury Tales (Stanford, CA: Stanford University Press, 1984), p. 19.

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  4. Bloomfield, “Chaucerian Realism,” in The Cambridge Chaucer Companion, ed. Piero Boitani and Jill Mann (Cambridge: Cambridge University Press, 1986), p. 179.

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  5. William Courtenay, “Nominalism and Late Medieval Religion,” in The Pursuit of Holiness in Late Medieval and Renaissance Religion, ed. Charles Trinkaus and Heiko Oberman, Studies in Medieval and Renaissance Thought (Leiden, The Netherlands: Brill, 1974), p. 57. Nor is Ockham unusual in this emphasis (although his positions were much discussed in Chaucer’s time); see Gillespie, Cambridge History of Literary Criticism, pp. 145–235.

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  6. Angus Fletcher, Allegory: The Theory of a Symbolic Mode (Ithaca, NY: Cornell University Press, 1964), pp. 1–3 and 339. Fletcher is arguing against the use of allegory as a measure of value.

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  7. Larry Scanlon, Narrative, Authority, and Power (Cambridge: Cambridge University Press, 1994).

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  8. Michael Stugrin, “Richardian Poetics and Late Medieval Cultural Pluriformity: The Significance of Pathos in the Canterbury Tales,” Chaucer Review 15 (1980): 165. I will have more to say about pathos in chapter 5.

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  9. Jon Whitman, Allegory: The Dynamics of an Ancient and Medieval Technique (Cambridge, MA: Harvard University Press, 1987), p. 77.

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  10. Johnson, “Chaucer’s Tale of the Second Nun and the Strategies of Dissent,” SP 89 (1992): p. 324.

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© 2008 Peggy A. Knapp

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Knapp, P.A. (2008). Playing with Language Games. In: Chaucerian Aesthetics. The New Middle Ages. Palgrave Macmillan, New York. https://doi.org/10.1057/9780230613843_3

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