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Can Playing Video Games Really Trigger Aggression?

  • Barrie Gunter
Chapter

Abstract

This chapter turns our attention toward research designed to more directly test the potential cause-effect relationships between playing violent video games and subsequent increases across video games and even when in propensity to display aggression against others. This research derives from experimental studies. Many of the basic designs derive from earlier research with film and televised violence. Once again, most of the evidence of this type indicates that playing a violent video game can enhance the aggressive propensities of players when compared with playing nonviolent video games. One of the big critical issues with this body of work is that the measures of aggression used tend not to represent natural forms of aggressive behaviour. Nonetheless, there are interesting findings, showing that aggressive cognitions and emotions can be triggered by violent video games. Whether these translate into real aggressive behaviour, however, remains more open to debate.

Keywords

Video Game Video Game Player Game Violence Video Game Experience Grand Theft Auto 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© The Editor(s) (if applicable) and The Author(s) 2016

Authors and Affiliations

  • Barrie Gunter
    • 1
  1. 1.Media and CommunicationUniversity of LeicesterLoughtonUK

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