Shading into texture and texture into shading: An active approach
We present a theory, based on the concept of active vision, for the fusion of information provided by different “shape from x” algorithms (here shading and texture), and a method for choosing the observer's activity optimizing the recovery of the shape.
Unable to display preview. Download preview PDF.
- [Aloim89]J. Aloimonos, “Unifying Shading and Texture through an Active Observer,” in proceedings Royal Society, London, ser. B., in press.Google Scholar
- [Aloim88]J. Aloimonos and A. Basu, “Combining Information in Low-Level Vision,” in proceedings DARPA Image Understanding Workshop, Cambridge, Massachusetts, 1988, pp 862–906.Google Scholar
- [Aloim87]J. Aloimonos, I. Weiss and A. Bandyopadhay, “Active Vision,” in proceedings DARPA Image Understanding Workshop, Los Angeles, 1987, pp 552–573.Google Scholar
- [Amari86]S. Amari, Personnal Communication, 1986.Google Scholar
- [Bacjs86]R. Bacjsy, “Passive Perception vs. Active Perception,” in proceedings IEEE Workshop on Computer Vision, Ann Arbor, 1986.Google Scholar
- [Horn86]B.K.P. Horn, Robot Vision, M.I.T. Press, Cambridge, Massachusetts, 1986.Google Scholar
- [Marr82]D. Marr, Vision, Freeman, San Francisco, 1982.Google Scholar