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On Lasker's card game

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Differential Games and Applications

Part of the book series: Lecture Notes in Control and Information Sciences ((LNCIS,volume 119))

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Abstract

In 1929 Emanuel Lasker, the mathematician and world chess champion, described a two person constant sum perfect information game, which he called whistette. The game uses a deck of cards that consists of a single totally ordered suit of 2n cards. To begin play the deck is divided into two hands A and B of n cards each, held by players Left and Right, and one player is designated as having the lead. The player on lead chooses one of his cards, and the other player after seeing this card selects one of his own to play. The player with the higher card wins a “trick” and obtains the lead. The cards in the trick are removed from each hand, and play then continues until all cards are exhausted. Each player strives to maximize (or minimize, in the misère version) his trick total, and the value of the game to each player is the number of tricks he takes under optimal play. While we have found an optimal strategy for the misère version, the regular game remains unsolved in general. In previous papers we derived basic properties of the regular game, found criteria under which one hand is guaranteed to be better than another, and determined the value functions in several special cases. In this paper we compute the value function for the “2 blocks vs 3” case.

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References

  1. J. Kahn, J. C. Lagarias and H. S. Witsenhausen, Single-Suit Two-Person Card Play, Intern. J. of Game Theory, Vol. 16, pp.291–320, 1987

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  2. J. Kahn, J. C. Lagarias and H. S. Witsenhausen, Single Suit Two-Person Card Play II: Domination, Order, (to appear)

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  3. J. Kahn, J. C. Lagarias and H. S. Witsenhausen, Single Suit Two-Person Card Play III: The Misère Game, (preprint).

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  4. E. Lasker, Encyclopedia of Games, vol. I, Card Strategy, E.P. Dutton & Co., New York 1929.

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Tamer S. Başar Pierre Bernhard

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© 1989 Springer-Verlag

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Kahn, J., Lagarias, J.C., Witsenhausen, H.S. (1989). On Lasker's card game. In: Başar, T.S., Bernhard, P. (eds) Differential Games and Applications. Lecture Notes in Control and Information Sciences, vol 119. Springer, Berlin, Heidelberg. https://doi.org/10.1007/BFb0004259

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  • DOI: https://doi.org/10.1007/BFb0004259

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-50758-1

  • Online ISBN: 978-3-540-46079-4

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