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World Internet Media Development

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World Internet Development Report 2022

Abstract

2022 saw the third year of the COVID-19 pandemic. The pandemic continues to reconstruct human life and global pattern. In the post-pandemic era that essentially features VUCA (volatility, uncertainty, complexity and ambiguity), driven by Internet and digital media, globalization deepens. The restriction on global mobility transforms Internet into a core infrastructure that meets the increasingly urgent needs of individuals, organizations and even countries for contacts and exchanges. In the past year, global Internet media bore witness to the change of “war and peace”. On the one hand, with the help of Internet technology, Tokyo Olympic Games and Expo 2020 Dubai were successfully staged after a one-year postponement, injecting vitality and hope into the world deeply trapped in the COVID-19 pandemic. The digital transformation of Beijing Winter Olympics, the first Olympic event to achieve full cloud live broadcasting in the 100-year history of Olympics, aroused the widest attention from global Internet in an unprecedented way. On the other hand, the outbreak of the Russian-Ukrainian conflict not only posed new challenges to the international community geopolitically, but also made the conflict an “algorithm cognitive warfare” dominated by Internet social media to a certain degree. Different from traditional warfare, the algorithm-driven cognitive warfare directly instigated public emotion. Besides, strategic issues were set to guide public cognitive tendency.

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Notes

  1. 1.

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  2. 2.

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  3. 3.

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  6. 6.

    Data Source: International Olympic Committee. Beijing 2022: Historic Olympic Winter Games on and off the field—Olympic News. https://olympics.com/ioc/news/beijing-2022-historic-olympic-winter-games-on-and-off-the-field.

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  13. 13.

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  20. 20.

    Data Source: Forbes, https://www.forbes.com/sites/anniebrown/2021/10/27/understanding-the-technical-and-societal-relationship-between-shadowbanning-and-algorithmic-bias/?sh=4ae1a6496296.

  21. 21.

    Data Source: LXA, https://www.martechalliance.com/stories/the-instagram-and-facebook-algorithm-updates-for-2022.

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  25. 25.

    Data Source: International Olympic Committee. Beijing 2022: Historic Olympic Winter Games on and off the field—Olympic News. https://olympics.com/ioc/news/beijing-2022-historic-olympic-winter-games-on-and-off-the-field.

  26. 26.

    Data Source: International Olympic Committee. Beijing 2022: Historic Olympic Winter Games on and off the field—Olympic News. https://olympics.com/ioc/news/beijing-2022-historic-olympic-winter-games-on-and-off-the-field.

  27. 27.

    Data Source: TikTok platform.

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    Data Source: The latest trends in social media (2021), Global Web Index, http://www.199it.com/archives/1242993.html.

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    Data Source: GWI. Social media by generation. https://www.gwi.com/reports/social-media-across-generations.

  31. 31.

    Data Source: Brookings Institution, https://www.brookings.edu/research/elonmusk-and-twitter-the-problem-with-social-media-is-misaligned-recommendation-systems-not-free-speech/.

  32. 32.

    Data Source: Brookings Institution, https://www.brookings.edu/blog/techtank/2022/04/26/five-ways-elon-musk-can-transform-twitter/.

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Chinese Academy of Cyberspace Studies. (2024). World Internet Media Development. In: World Internet Development Report 2022. Springer, Singapore. https://doi.org/10.1007/978-981-99-5386-8_6

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  • DOI: https://doi.org/10.1007/978-981-99-5386-8_6

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-99-5385-1

  • Online ISBN: 978-981-99-5386-8

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