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Tales from the Future: Exploring Game Design Strategies for Creativity and Play

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Proceedings TEEM 2022: Tenth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM 2022)

Abstract

Creativity is a key component in promoting diversity in thinking about the future. Hence, it is important for participation in shaping it. Games have been used in the past to encourage creativity and to tackle serious topics in playful ways, both inside and outside of educational contexts. We explore how games can combine interactive narration with creative scaffolding to encourage collective creative thinking about the future. Following a research-through-design approach, we developed “Tales from the Future”: a board game based on the structure of “choose your own adventure”-style narration that allows players to engage with potential futures. We used four design strategies to develop the prototype and conducted three evaluation workshops. We discuss the effectiveness of our chosen design strategies in creating a creative and collaborative gameplay experience.

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Correspondence to Anna O. Meshcheryakova .

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Meshcheryakova, A.O., Hemmert, F. (2023). Tales from the Future: Exploring Game Design Strategies for Creativity and Play. In: García-Peñalvo, F.J., García-Holgado, A. (eds) Proceedings TEEM 2022: Tenth International Conference on Technological Ecosystems for Enhancing Multiculturality. TEEM 2022. Lecture Notes in Educational Technology. Springer, Singapore. https://doi.org/10.1007/978-981-99-0942-1_59

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  • DOI: https://doi.org/10.1007/978-981-99-0942-1_59

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