Abstract
Collision detection plays a critical role in real-time applications such as game, simulation, and virtual reality. Collision avoidance is important in robotics path planning. Industrial safety, especially in construction and building, has a close linkage with the concept of contact avoidance. This chapter is interested in the investigation of collision detection problem using hardware graphics acceleration. Axis aligned bounding boxes (AABB) technique will be applied also for fast collision detection.
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Cai, P. et al. (2014). Collision Detection Using Axis Aligned Bounding Boxes. In: Cai, Y., Goei, S. (eds) Simulations, Serious Games and Their Applications. Gaming Media and Social Effects. Springer, Singapore. https://doi.org/10.1007/978-981-4560-32-0_1
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DOI: https://doi.org/10.1007/978-981-4560-32-0_1
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