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Learning to Take a Shower Through VR Serious Gaming

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When VR Serious Games Meet Special Needs Education

Part of the book series: Gaming Media and Social Effects ((GMSE))

Abstract

This chapter describes an interactive virtual reality (VR) serious game for children with autism spectrum disorder (ASD) to learn life skills. The work is a result from a collaboration between Nanyang Technological University and a special needs school in Singapore. Teaching children with ASD some tasks of life skills may be challenging. For example, learning to take a shower can be a struggle for children with ASD as they have difficulty understanding the concept of hygiene. This work uses the Microsoft Kinect to provide players with an engaging experience, while teaching them the steps to take a shower in a VR environment. The experiment has been conducted with six boys around the age of 8 from the special needs school. It is observed the experiment is very successful, eliciting excitement and interactivity for the students to learn life skills such as shower taking.

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Acknowledgements

The authors would like to thank the students, teachers, staffs, principal, and parents of AWWA School for their support, help, and feedback in this research work.

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Correspondence to Yiyu Cai .

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Teoh, S.E.M., Cao, Q., Cai, Y. (2021). Learning to Take a Shower Through VR Serious Gaming. In: Cai, Y., Cao, Q. (eds) When VR Serious Games Meet Special Needs Education. Gaming Media and Social Effects. Springer, Singapore. https://doi.org/10.1007/978-981-33-6942-9_2

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