Abstract
This study is established on developing a web-based media process through the use of illustration and graphics as a platform to channel the identity and information background of the Panglima Bukit Sadok (The Hero of Mount Sadok). Emphasis on the application of new media through up-to-date web media technologies could be seen as a resounding approach in preserving culture and heritage as its ability is undisputable being able to create responsive features that enrich human interactions towards the desired information in the fastest and easiest way. Furthermore, it is a technology which has been shaped with a value that demands continual technology growth especially on its diversity in handling the applications in cross platform devices such as mobile devices and computer devices. The waterfall model from the Multimedia Instructional Model was used, and discussion on the overall process that leads to the final website produced was made from pre-production until post-production. Thus, the idea of promoting the legendary figure, namely, Panglima Bukit Sadok from Sarawak, Malaysia, would be a great breakthrough in preserving and introducing its identity locally and globally.
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Hibulb Cultural Center http://www.hibulbculturalcenter.org. Accessed 7 Feb 2014
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Ali, M.F.B., Yapp, A., Kamarulzaman, W., Kuan, G.K. (2015). The Art of Panglima Bukit Sadok: The Process of Developing Web-Based Media Through Illustration and Graphics in Preserving Its Culture. In: Hassan, O., Abidin, S., Anwar, R., Kamaruzaman, M. (eds) Proceedings of the International Symposium on Research of Arts, Design and Humanities (ISRADH 2014). Springer, Singapore. https://doi.org/10.1007/978-981-287-530-3_43
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DOI: https://doi.org/10.1007/978-981-287-530-3_43
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