Abstract
This paper proposes implementing a robotic platform to improve students’ attention levels in high school math classes. This proposal found that the math class topics taught with the support of a robotic platform were more attractive and dynamic than a traditional class model with only the professor's guidance. The primary goal was to transform a conventional class into an experimental one to improve the students’ grades. This interdisciplinary research integrated psychology metrics and a usability and gamification evaluation to assess the robotic platform. The proposed platform was an NAO humanoid robot that followed the approved teaching routines of the class's teachers. The students’ attention levels were measured, scores were recorded, and groups (classes) were compared using observation scales. The evaluation results showed that the humanoid robot enhanced the proposed platform’s effectiveness when implemented as a complementary educational tool. Teaching classes with this platform provided interactivity and developed a novel way for students and teachers to collaborate.
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Baltazar Reyes, G.E., Jiménez, B., Lopez, E.O., Mazon, N., Tlalpan, P., Ponce, P. (2022). Design of a Novel High School Mathematics Class Through the Usability Analysis of a Robot Implementation. In: Hosseini, S., Peluffo, D.H., Nganji, J., Arrona-Palacios, A. (eds) Technology-Enabled Innovations in Education. Transactions on Computer Systems and Networks. Springer, Singapore. https://doi.org/10.1007/978-981-19-3383-7_5
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